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  • Issue #108 December 2001

    $8.00

    How can You Stay the Animation Course and Plan for the Long-run? For Your Library: DVDs and Videos. Tips From Thriving Animators to Make it Through Business Cycles. Success Strategies for Small Companies or How to Tread Water. Outlook and Game Plan for New Companies Entering the Field. WETA Digital Tackles Tolkien's Lord of the Rings. Jimmy Neutron: Boy Genius. Beauty and the Beast Becomes 'Human Again' for IMAX Presentation. Walt Disney Remembered by Nephew Roy on His Centenary. Inside Job: Rebuilding Your Career.

  • Issue #107 November 2001

    $8.00

    Justice League to the Rescue on Cartoon Network. Service Providers: Survival of the Fittest. 25 Rising Women in Animation. Cartoon Forum. Pixar Makes the Perfect Beast for Monsters, Inc. DVD Spotlight: Simpsons First Season. COMDEX 2001 Special: Hewlett-Packard Q&A. Commercial People on the Move. Inside Job: The Overseas Supervisor

  • Issue #106 October 2001

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    Susanne Schosser Finds Forula to Success for Super RTL. Geroge Shrinks. MIPCOM 2001 Shoppers' Corner. International TV Season Preview. Creative Process: Sitting Ducks. Q&A with Anthony Temple, 4BKN Consumer Products. Licensing Spotlight: SpongeBob Squarepants. Barbie's CG Transition to the Movies is a Nutcracker Natural. Walking Life Frees Animators with User-Friendly Software and Indie Approach. DVD Spotlight: Akira Returns with Digital Assist. What Kicked Butt at SIGGRAPH 2011. Curious Pictures Puts Best Foot Forward in Chick Walker.

  • Issue #105 September 2001

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    Butt-Ugly Martians Transforms Mike Young Prods into 3D Success. Fall TV Season Overview. Cinesite Contributes CGI to Band of Brothers. ACMEworks to the Rescue. Product Reviews / Seal of Excellence. Inside Job: Studying Abroad. Festivals and Markets.

  • Issue #103 July 2001

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    Teacher's Pet. BKN Q&A with Allen Bohbot. Atlantis: The Lost Empire. Special Guide to Programs, Events and Panels. When Dinosaurs Roamed America. Illustrator 9: Critical for Platinum Studios. Ex'pression Center for New Media. Festivals and Markets.

  • Issue #102 June 2001

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    X-Chromosome. Recollections of Bill Hanna. TV Company Profile: Cosgrove Hall Films. Theatrical Licensing Challenge. Licensing Property: Metabot, Calliou, Super Duper Sumos. Q&A with Al Kahn, 4Kids Entertainment Inc. 2001 Animated Overview: Countdown to Oscar History. Shrek Dreamworks' Upside Down Fairy Tale. Home Video Company to Watch: The Baby Einstein Company. Cats & Dogs. How to Choose a School.

  • Issue #101 May 2001

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    The Oblongs. Write Stuff: The Search for Story Ideas. Will Viinton Studios: A 25-year Odyssey. Main Event: Cartoon Movie. Pork and Beans. Weathering the Storm: Tips for Houses to Ride Out a Tough Stretch. The Rise of 'Surreal Realism'. Cinematics in Gaming. Full Sail Students on the Right Course.

  • Issue #100 April 2001

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    Craig McCracken: Peter Pan and the Powerpuff Girls. Robots and Wizards Help Nelvana Expand Its Reach. MIP-TV Shopper. What MIP-TV Buyers and Sellers are Looking for. Toy Fair Wrap-Up. Pokemon 3: The Movie. Internet Spotlight: UnderGroundOnline. Internet Spotlight: Volume.com. Skaramoosh Creates a Shaggy Mammoth Adventure. Party Time with LocoMotion. Career Advice: Are You and Your Career A True Match.

  • Issue #99 March 2001

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    Grand Slamm Children's Films. Creative Process: Invader ZIM. 20th Century Fox. Licensing Spotlight: Jimmy Neutron. First Software Oscar for Pixar. Monkeying Around: Henry Selick's Third Feature, Monkeybone. Internet Spotlight: LEVEL13.NET. Internet Spotlights: LEVEL13.NET. Internet News. 2001: A Space Odyssey. Gaming Company to Watch: Oddworld Inhabitants. CGI Squirrel Stampede. Digital Hollywood Institute of Media Arts.

  • Issue #98 February 2001

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    Lloyd in Space. TV Executive Dialogue: Andy Heyward, DIC Entertainment. Trendspotter: Q&A with Michael Riley, Sony Pictures Consumer Products. Dinosaur Tops Animation Box Office for 2000. Make Way for SD Entertainment. Inside Lizzie McGuire. Fantasy-Driven Hot Wheels Spots Make the Most of CGI

  • Issue #97 January 2001

    $8.00

    Cartoons Rule in 2000. Gary and Mike Hit the Road... and the Airwaves. DIC's New Independence Refreshes Company's Licensing Efforts. Toy Story 2 Sweeps the Annies. The Emperor's New Groove. 3dBob Productions Creates 3D Bill Cosby. Chuck Jones Cries TimberWolf on the Web. Online Games. LEAF Awards

  • Issue #96 December 2000

    $8.00

    Introduction to the 15th Anniversary Issue. 15 Years of Animation: A Timeline. 15 Most Successful U.S. TV Production Companies. 15 Influential Animation Licensing Companies. 15 Feature Film Movers & Shakers. 15 Top Corporate Web Entrepreneurs. 15 Top CGI Pioneers. AniComm Awards

  • Issue #95 November 2000

    $8.00

    TV Animation in Europe Grows to 500 Million Euros. TV Headline News. Corporate Profile: TV-Loonland. Co-Productions: Service Providers Growing Through Partnerships. Global View: East Asia & India. Powerpuff Girls and Delta Express Fly High. Rugrats in Paris - The Movie: The little tykes take over the world in their second feature film. Cinesite's Mission to Mars: Red Planet marks the debut of the effects house's foray into character animation, an all-CG robot named AMEE.

  • Issue #94 October 2000

    $8.00

    From the Mouth of Buyers: 7 Lucky Rules for Breaking into the U.S. Market. International TV Season Preview. Feature Film Preview: Rugrats in Paris - The Movie. The Pelswick Perspective. Imax goes CyberWorld 3D Presented by Intel: Ambitious project opens the doors for the more large-format - 3D animation and the exciting worlds it can create. Growing Impact of eTV: Interactive TV Takes Off with Animation. The Digital Workflow: Episode 1 - Macs in the Mix. Stereo 3D Broadcasting. Casting the Net for Traditional Animators.

  • Issue #93 September 2000

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    The Animated Fall TV Preview: Anime makes significant gains in U.S. while the Internet influences the mix on new shows being offered in the coming year. Direct-to-Video Opportunities. Corporate Profiles: itsy bitsy Entertainment, Character Builders, Greenlight Media. Global View - Western Canada. Best of SIGGRAPH 2000. AniComms 2000.

  • Issue #92 July/August 2000

    $8.00

    The Adventures of Rocky and Bullwinkle: Industrial Light + Magic and Wild Brain retain charm of original characters while transforming them into 3D for the big screen. The Pitch Rises for Presentation Animation. Streaming Animation in the Palm of Your Hand. Corporate Profiles: Digital Domain, Funbag Animation Studios, Inc., hOuse Of mOves. Building a PC-Based Animation and Post-Production System. Santa Monica College Academy of Entertainment and Technology

  • Issue #91 June 2000

    $8.00

    Aardman Animations and DreamWorks Bet the Farm On Stop-Motion Chicken Run: First British animated feature poised to gain international recognition since Yellow Submarine. Titan A.E.: Fox Goes for the Grunge. 40th Annecy Festival Focuses on Technology, Co-Productions. Special Tribute: June Foray's Remarkable Career. From the NAB Floor: Developments in Digital. The 'Net and PC to the Rescue. Inside Job: Tips to Advance Your Career at Festivals and Trade Shows.

  • Issue #90 May 2000

    $8.00

    Dinosaur: Disney goes Digital: Epic tale proves to be mammoth undertaking for Disney;s first in-house digital feature, altering every pixel of every frame. Corporate Profiles: Foundation Imaging, Saerom Animation, Mike Young Productions. Global View: Eastern Canada. Most Powerful in Internet Animation. The Art Institutes. Game Development in 2000.

  • Issue #89 April 2000

    Currently unavailable

    Primetime Animation: The Ratings. The Road to El Dorado: With high-tech wizardry and old-fashioned humor, the studio succeeds in offering everything audiences could possibly wish for in an animated feature. Great Googly Moogly! It's Maggie and the Ferocious Beast! Pre MIP-TV Analysis: 10 Economic Issues. Global View: France. NAB 2000: The State of Animation Post. FrameStore Walks with Dinosaurs.

  • Issue #88 March 2000

    $8.00

    Spring's the Season to Premiere Animation: Broadcasters take advantage of early launch as animated children's programs and specials lead the way, while prime time series wait in the wings. Corporate Profiles: Toon Boom Technologies, Lough House, Hyperion. Global View: Benelux. AnimAction 10-Year Anniversary. I/O: Storage for Animation. Chalice Serves up Layers of Sensational Effects

  • Issue #87 February 2000

    $8.00

    Alliances: Finding the Perfect Mate. Introduction to the 21st Century Issue: As we blast off into the 21st Century, why not chart your course with thoughts and predictions from engineers, prophetsm stargazers and starmakers about what's in store for the future of animation. We also present our annual animation people and companies to watch the 1999 animation timeline (running throughout the magazine). Hot Issues & Trends for 2000. North American People to Watch in 2000. 1999 Animation Year in Review.

  • Issue #86 January 2000

    $8.00

    Matt Groening's Baby Turns 10: The Simpsons has elevated primtetime animation to a new level. Here's a look at those responsible for bringing it to the fore. Global View: Scandanavia. Disney Conducts a Fantasia for the 21st Century. Corporate Profiles: Evening Sky, FableVision, Animation Services. World Animation Celebration.

  • Issue #85 December 1999

    $10.00

    Stuart Little: The digital mouse from Sony Pictures ImageWorks is ready for his close-up. Global View: Pacific Rim. Corporate Profiles: TMS-Kyokuichi Corp., Rough Draft, Energee Entertainment. Expansion of Germany;s EM.TV. Peter Plantec's Golden Pixie Awards. Faeries Animates Fantasy World. School Profile: Technology Development Center

  • Issue #84 November 1999

    $10.00

    Toy Story 2: Woody's Dilemma, An Animation Studio's Triumph - The challenges were many - telling a compelling story, improving environments and animation, re-creating beloved characters - and Pixar met them all. Pokemon Graduates to the Big Screen. Special Focus: Independent Animation. Indie Trip-Ups and Pitfalls. School Profile: Disney Institute

  • Issue #83 October 1999

    $10.00

    Primetime Products: Promoting Adult-Skewing Animation. Issues Facing MIPCOM Producers. International TV Season Preview. Maggie and the Ferocious Beast. John Kricfalusi Blasts Remakes with Ranger Smith: The most creative and outspoken animator of the past 20 years sets out to make cartoon history again with a cartoon remake. SIGGRAPH '99 Top 20 Products. Brand Identification: IDs & Titles to Identify Channels. Beginner's Guide to MIPCOM

  • Issue #82 September 1999

    $10.00

    The Animated Fall TV Preview: Television animation would seem to be in a strange predicament. The continued growth in outlets has once created an increased demand for new shows; but at the same time, the resulting fractionalization of the audience continues to put a downward pressure on licensing fees. Corporate Profile: HIT Entertainment PLC. Global View: Midwest Commercial Market. Product of the Month: Mirai. 1999 AniComm Awards. Demo Reel Tips.

  • Issue #81 August 1999

    $10.00

    Warner Bros. Feature Animation Makes Gigantic Strides: With the release of The Iron Giant, Warner Bros. makes it to the big leagues as the animators become one with the computer. South Park Gets the Feature Treatment. High-Tech Themed Rides Get Animated. Global View: Germany. The Motion Capture vs. Animation Debate. Inspector Gadget's Post Adventure

  • Issue #80 July 1999

    $10.00

    Tarzan: Reinventing a Classic. MTV Animation Goes Downtown: MTV Animation has done much to establish the viability of television animation for adults. MTV's Downtown Set to Debut. Animation Production Management Roster: North America. School Profile: School of Communication Arts. SIGGRAPH Preview. 'Dilbert': Tale of Two Post Solutions

  • Issue #79 June 1999

    $10.00

    ILM: The Force Is With Them: At the company that George Lucas built out of necessity, it's the projects - and not the perks - that draw top talent. Fox Kids and NASCAR. Co-productions 102: Small Indie Companies Are Attempting to Jump on the Co-production Bandwagon. School Profile: VanArts

  • Issue #78 May 1999

    $10.00

    Disney Knows: With Disney's Mickey MouseWorks' Disney's classic characters are working again in shorts created for the new series. Behind the Magic: Digital Effects Dazzle on the Small Screen. Shooting Stars: The New Voices in Animation. Interview with Presto Studios. Post: The Making of the T2 3D Attraction

  • Issue #77 April 1999

    $10.00

    Varga's 10-Year Anniversary. Nelvana Goes 3D. The Animation Explosion: With new spring series busting out all over, animated programming can be found nearly everywhere on the TV dial, 24 hours a day. School of Visual Arts Profile. HDTV and Animation: Looking at the Issues

  • Issue #75 February 1999

    $10.00

    13th Anniversary Issue: As we celebrate the 13th year of Animation Magazine. We look back at the industry as well as feature the 1998 animation timeline (running throughout the magazine this year) and The Annual Year in Review. 13 Hot Issues and Trends for 1999. Us Buyers/Broadcasters to Watch. Top Commercial Studios.

  • Issue #73 November/December 1998

    $10.00

    "A Bug's Life": An Epic of Miniature Proportions - With the sensational success of Toy Story behind them, Pixar hopes to hit the jackpot again with a tale that's told through the perspective of bugs. Bringing The Rugrats Movie to the Screen. UK Visual Effects. First Look: AccelGALAXY and NatureFX. Hardware Review: Intergraph's TDZ 2000 GX1

  • Issue #71 September 1998

    $10.00

    'War Planets' Make Every Second Count: Mainframe Entertainment, Inc., the company that created ReBoot, umps to the next level of computer generated animation production with its newest TV series, War Planets. Fall TV Preview: More Shows! More Stations! More Stars!

  • Issue #70 August 1998

    $10.00

    Going Digital: King of the Hill Producers And Other Studios Tell How They Went Digital. Feature Animation Goes For The Brass Ring. The Rising Stars of Computer Generated Imaging & the Toys They Use to Amuse. Global View: Scandinavia. Animated & EFX Feature Film Update

  • Issue #69 July 1998

    $10.00

    Small Soldiers Lined Up to Do CGI Battle: It's an idea that has taken more than five years to bring to fruition, but the arrival, July 10, of Small Soldiers on the big screen proves once again that when Steven Spielberg wants to get a movie made, it gets made. Cardiff's Vital! Preview. 'Stressed Eric'. Direct-to-Video

  • Issue #68 June 1998

    $10.00

    Disney Re-Orients Itself with 'Mulan': Finally earning its stripes, Disney's Florida Studio proves it has the right stuff by animating the studio's 36th animated feature. Thematic Channels: Cable Networks are upping the ante with more original animation. The Most Influential in International Animation. Annecy Goes Yearly. E3 = Electronic.

  • Issue #67 May 1998

    $10.00

    The Quest For Success. Nichimen and Realtime Take Sesame Street 3D. 'Splat Sploosh! Screech': Sound Houses Hear the Cry of Animation Studios' Demands. Computer Game Developers' Conference. Global View: Benelux. Special Report: 3D Studio MAX R2

  • Issue #66 April 1998

    $10.00

    The House that Nick Built. Bob and Margaret Go Prime-Time. Global View: Springtime for German Animation. The Most Influential in International Animation. MIP-TV '98 Listings

  • Issue #65 March 1998

    $10.00

    The World Animation Celebration returns and this issue includes the conference schedule, the festival rundown and studio and artist tributes. Invasion America. Business of Animation. Snow White. W.A.C.

  • Issue #63 January 1998

    $10.00

    The Power People Issue and the year-end review of 1997. This issue offers a month-by-month journey of animation events and technological advances, top 10 lists of companies and people to watch in 1998 and viewpoints of industry leaders.

  • Issue #62 December 1997

    $10.00

    Anastasia: Like the Phoenix Rising, Fox Takes On the Disney Tradition. It began as a gleam in an ex-Disney executive's eye, the conception that feature animation could grow and prosper somewhere other than at the bastion of the industry. Now, more than three years since the idea planted its seed in his fertile mind, Mill Mechanic, the chairman of 20th Century Fox Films, has seen that simple concept grow into a full-fledged division about to launch its first full-length animated feature, Anastasia. Special Report: Animation around the Pacific Rim. Stardust. CrainRoyer. Titles and IDs. A Guide to COMDEX

  • Issue #61 November 1997

    $10.00

    South Park: Where It's Cool to Break a Rule - Animators beware. There are some new guys in toon town turning out the most titillating, talked-about series in years. The series South Park, Comedy Central's new half-hour adult-oriented animated series. AniCom Awards for Commercial Animation. Global View: Latin America

  • Issue #60 October 1997

    $10.00

    Alien Invasion: After just eighteen months in the animation business, Columbia TriStar Television's Children's Programming Unit has already proved to be a major player. Now the company adds another feather to its cap with the animated version of its mega-blockbuster theatrical hit, Men in Black. International Broadcaster's Buying Guide. Global TV Animation Programming Guide.

  • Issue #59 September 1997

    $10.00

    "Reboot" Renaissance: Mainframe Entertainment Inc.'s pioneering computer-rendered series 'Reboot' returns with a new maturity, as both the characters - and the technology that created them - grow up. Fall TV Round-up. Internet Animation. SFX Roundtable

  • Issue #58 August 1997

    $10.00

    Holy Batwing! Batman's New Turf Is The Kids WB! Continuing his patrol of Gotham City from his new headquarters at the Kids' WB!, the animated Batman gets a sharp redesign, plus crime-fighting assists from Robin, Batgirl, Nightwing - and even Superman! The Future of Feature Films Looks Bright. Top Commercial Houses

  • Issue #57 July 1997

    $10.00

    Hercules: Having the Strength to Soar - On the surface, it seems like the folks at Walt Disney have done it all over the years, turning children's books (101 Dalmatians), fairy tales (Beauty and the Beast), adult novels (The Hunchback of Notre Dame) and even real-life historical figures (Pocahontas) into much-loved, incredibly successful animated feature films. But oddly enough, they had never tapped into mythology, a natural source for artistic inspiration, until they hit on the story for their 35th animated feature, this summer's Hercules.

  • Issue #56 June 1997

    $10.00

    Spawn Is HBO's Midnight Crusader: HBO Animation pushes the envelope with Spawn, the first of its adult-themed animation series being offered for midnight viewing on HBO - On paper, Spawn looks like the top-selling comic book character he is, complete with tights and flowing cape. But regular readers of Todd McFarlane's hit comic book know that Spawn has a darker side - a much darker side. Spawn often examines such mature themes as child abuse, racial tensions and other evils that plague society. The Annecy Festival. EFX Houses: How the Best Stay Hot - Sampler of Visual Effects

  • Issue #55 May 1997

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    Sleeping Giant: Fox Kids Network Grows Up - It's almost moving day at Fox Kids Network and one look at the sprawl of the new, larger quarters tells the story - this is a network that is growing. Nelvana's Madcap "Sam & Max" Set to Storm Saturday Mornings. Special Report: Max 3D Studio

  • Issue #54 April 1997

    $10.00

    A Sneak Preview of The World Animation Celebration: It's coming to Pasadena from March 24 to March 30 with a variety of events that will make this the "Woodstock" of animation. Inside: A salute to Chuck Jones, Directing 60 years of Animation. Cat's Don't Dance Finally Comes to the Big Screen

  • Issue #53 March 1997

    $10.00

    World Cartoon Headquarters: Cartoon Network Strengthens It's Brand Identity With a Healthy Mix of Classic Toons and Captivating New Characters. Setting Your Sights On a Web Page. Animation Magazine Special Report: SOFTIMAGE

  • Issue #52 January/February 1997

    $10.00

    Disney's New Breed of TV Animation: With nearly 75 years of history behind it, Disney has created a historic tradition in the world of animation. Now, however, there are so many changes afoot at Walt Disney TV Animation that the core creative challenge, says Dean Valentine, president of Walt Disney Television and Walt Disney TV Animation, is to maintain the Disney legacy and yet grow the company beyond it

  • Issue #51 December 1996

    $10.00

    Beavis and Butt-Head Do Feature Animation: It seems only fitting that the last exciting development for 1996 in the world of animation is the release of Beavis and Butt-Head Do America, the new animated feature starring the outrageous stars of the MTV series. The Year in Review. The Most Influential in Animation. The 10 Hottest Issues in Animation. Hanna-Barbera Storyboard Search. 10 Companies to Watch in 1997

  • Issue #50 November 1996

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    Jamming With the Tunes: Space Jam, a ground-breaking movie, was produced in record-breaking time. Let's Get Digital. Shamus Culhane: On Paper, In Spirit

  • Issue #49 October 1996

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    Heeeeere's Jonny! Jonny Quest returns with a new look and a new series from Hanna-Barbera. VR and Real-time Animation: A Cryptic Venture. Selling Yourself At Events

  • Issue #48 September 1996

    $10.00

    The Weird and Wacky World of Nick: Nickelodeon proves it's a global winner with innovative programming. The 1996 AniComm Awards: We pick the best and brightest commercials of the past year and bring them to you. 25 Years of Nelvana. Getting Organized.

  • Issue #47 August 1996

    $10.00

    The Top 100 Creative CGI Visionaries: We pay tribute to the people who brought CGI to the forefront as well as to those who continue to broaden its innovative expanse in the first of this two-part story. The Fall TV Season: Animation's Remote Control Paradise - With nearly 50 new shows coming to viewers' homes, no one can say things are slowing down

  • Issue #46 June/July 1996

    $10.00

    Ooh La, La!! Hunchback Gets Animated and It's an International Affair: After almost four years of totally focused creative efforts by filmmakers and artists in California, Florida, and France, Disney's version of Victor Hugo's The Hugo's The Hunchback of Notre Dame is ready - and it's like no film made by the Mouse that you you've ever seen. Symbiosis: The Allegiance Between Toys and Toons: Which comes first, the series or the toy? The answer is the series. Or the toy. Or more likely, both at the same time. Because, where licensing is concerned, there isn't a conventional procedure. Feature Animation: Not Just Kids Play Anymore - Animated films are being embraced by audiences and it's no longer just a Mouse-led field. Great stories, innovative design and mind-boggling technical advancements are making this the hottest genre to reach the silver screen

  • Issue #45 May 1996

    $10.00

    Westwood Studios: Creating an Oasis by the Mirage - Founded by a couple of commando[programmer-artist types, Louis Castle and Brett W. Sperry, Las Vegas-based Westwood's mission is much akin to that of its home-town competition - give the people what they want. A 64-Bit World Lies in Wait: What do you get when you cross a $99 Nintendo game console with a half-million dollar SGI graphics supercomputer? The results may surprise you. Digital Effects Houses: Putting the Magic in Movies - Now, empowered by faster compmuters, great off-the-shelf software and a growing group of talented computer artists, the number of digital effects facilities have blossomed

  • Issue #44 April 1996

    $10.00

    Film Roman Draws a Universal Language: No matter what your native language, Garfield the cat speaks your language. And that translates into a big plus for Film Roman as the animation firm dips its toes deeply into international waters. James and The Giant Peach: The Journey from Dahl to Disney - From the studio that made The Little Mermaid's lost souls cute and gutted the Beast's wolf fight in Beauty and the Beast, now comes an animated feature based on a work by that most unDisneysque of authors: Roald Dahl. Post and Animation: Merging Technique and Talent: With an animation project, post production is often paradoxically, more of a partner in the production process, and, with the arrival of sophisticated 3-D computer graphics software, post has even become the place to create the animation itself.

  • Issue #43 March 1996

    $10.00

    Weather Prediction: Clear Skies for Blue Sky: Their peers are Industrial Light and Magic, Digital Domain and Pixar. But, unlike these mega-powers in the computer animation industry, you may not recognize their name. Hot Spot Directors: Labors of love - as well as of commission - are what is on display in these animated commercial spots. Warner Bros. Continues to Innovate: What's up doc? At Warner Bros., those wacky, lovable Looney Tune characters are swinging in with 'hare'-raising new movies.

  • Issue #42 February 1996

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    Saban Scores Success: With an eye toward the future, Saban Entertainment continues its visionary quest for entertainment that fulfills its successful track record. Digital Animation: The 'E' Ticket Ride - In this 2-D animation business, there's an explosion going on and that explosion just caused the pencil to self-destruct. The Quest for the Best Post: There are post production tasks galore, looming air dates and the production is way behind schedule. So, how do you pick the best place?

  • Issue #40/41 January 1996

    $10.00

    An Overview of the Last 10 Years of Animation. The 30 Most Influential in Animation. Viewpoints on TV Networks, Feature Films, Independent Animators, Music, CGI Producers, Multimedia and much more!

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