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VU Games Goes Next-Gen with Unreal Engine 3


VU Games Goes Next-Gen with Unreal Engine 3

Vivendi Universal Games (VU Games) has licensed Epic Games’ Unreal Engine 3 tools and technology for development of next-generation console and PC games. The license covers VU Games’ internal and external development studios, which will are producing next-gen games for launch beginning in 2006. Specific titles will be announced at a later date.

“Our licensing agreement with Epic Games underscores VU Games’ commitment to developing top-tier next-generation products,” comments Peter Della Penna, exec VP and COO of product development for VU Games. “Unreal Engine 3 technology will enable us to create exceptional, high quality next-gen titles in a productive and cost effective fashion.”

Known for cutting-edge graphics and toolsets, the award-winning Unreal Engine formed the foundation of Epic Games’ hit PC games Unreal and Unreal Tournament, as well as other titles including Ubi Soft’s 2002 breakout console sensation Tom Clancy’s Splinter Cell. According to Epic, Unreal Engine 3 adds massive world support, multi-processor support, next-generation console optimizations and one of the most mature tool pipelines in the industry. More information on the Unreal Engine can be found at Vivendi Universal Games is on the web at

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