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Keynotes, Program Unveiled for GDC Europe ’05

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Keynotes, Program Unveiled for GDC Europe ’05

Industry veteran and Sony exec Phil Harrison will deliver the Wednesday, Aug. 31 keynote address at the 5th Annual Game Developers Conference Europe (GDC Europe) in London, England. Keita Takahashi, creator of the ht video game Katamari Damacy, will follow with the closing keynote address on Thursday, Sept. 1.

During a Q & A session and interview with GDC Europe Conference director Jamil Moledina, Harrison will discuss next-generation development and the state of the European interactive entertainment community. Harrison is currently the exec VP of development for Sony Computer Entertainment Europe. Previously, he was responsible for the day-to-day management of Sony Computer Entertainment America’s extensive third party program, including licensee relations, product planning and strategic relationships.

Takahashi will give a detailed inside look into the development process for Katamari Damacy, a quirky sleeper hit in which the player rolls game objects into an ever-increasing ball, while working against the clock. He will be presenting previews of his latest project: We Love Katamari.

“Through industry-defining keynotes to next-generation content, GDC Europe provides the European game development community an essential forum in which to learn and network,” says Moledina. “Visionary speakers such as Phil Harrison and Keita Takahashi form the nucleus of current game creation, and are ideally positioned to inform and influence.”

GDC Europe also released details of its conference program, which is designed to keep developers current on today’s issues and next-generation strategies for tomorrow. The event will innovative sessions featuring the developers of Killzone, Singstar, Project Gotham Racing 3 and more. Attendees can choose sessions from any of the five conference tracks including Production and Management, Tools and Tricks, Case Studies, Vision and Best of GDC. Through three days of lectures, keynotes, panels, and tutorials, leading developers will share practical information and artistic inspiration within a forum exclusively focused on the European game development.

Festivities will kick off on Aug. 30 with GDC Europe Mobile, a one-day intensive seminar focusing exclusively on mobile game creation. From groundbreaking technical discussions in areas such as 3G games and developing in a fractured platform environment, the seminar will deliver detailed programming, design and production sessions featuring speakers from leading development studios, publishers, handset manufacturers and carriers.

Early rate pricing for GDC Europe expires Wednesday, Aug. 3. Registration and program details may be accessed at www.gdceurope.com.

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