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Indies Honored at GDC


Indies Honored at GDC

Wednesday night’s awards ceremony at the Game Developers Conference in San Francisco began with the seventh annual Independent Games Festival, presentd by igda. The event included a few surprises that made it even more exciting than the Game Developers Choice Awards that followed.

The Behemoth’s Alien Hominid abducted a number of awards in the Open category, including Audience Choice, Excellene in Visual Arts and Technical excellence. Upon accepting one of their awards, the team mentioned that the completely hand-drawn and hand-animated 2D side-scroller has logged 10 million downloads on the site and that they are excited to finally see it come to consoles. Not bad for a company formed by a bunch of artists who were laid off a couple years ago.

The ceremony even included a wedding proposal when a member of the Chronic Logic team took to mic to accept the Seamus McNally Award (Open category) for Gish. His girlfriend, seated in the audience, tearfully accepted. Gish also took the award for game design in the Open category.

The Seamus McNally winner in the Web/Downloadable category was Refletive Ent.’s Wik and the Fable of Souls. The action title also earned kudos for game design and visual arts. Both Reflexive and Chronic Logic received $15,000 for their achievements.

This year’s Cartoon Network Project Goldmaster winner was Digital Builders, Developer of Protothea, a top-view action game that has players pilot a flying ship. The Digital Builders crew will get to develop a downloadable game for Cartoon Network’s web site.

Other winners:

Audio (Web/Downloadable)

Global Defense Network

Evertt.Com LLC

Audio (Open)

Steer Madness

Veggie Games

Technical Excellence (Web/DL)

Rocket Bowl

Large Animal Games

Audience Choice (Web/DL)


Metanet Software

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