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Anark Gameface Debuts New Tools at GDC


Anark Gameface Debuts New Tools at GDC

Amongst the frenzied activity at the 2005 chapter of the Game Developers Conference in San Francisco, Anark Gameface is announcing the official release of the Anark Gameface bundle, the first complete UI authoring solution for game developers.

Extensive customer feedback from Anark’s Developer Release program has been integrated into the new release, resulting in significantly expanded features including the ability to author data driven menus and in-game user interfaces, in addition to the traditional game front end. Anark Gameface can now easily handle the typically labor intensive requirements of sports, strategy, and role playing game user interfaces.

The Anark Gameface bundle is composed of two products, Anark Studio and Anark Format SDK. SDK allows programmers to build the user interface pipeline once and then hand over UI creation to artists. Artists then use Anark Studio, a professional authoring tool, to rapidly prototype and polish the final UI.

“We have been quite impressed with Anark Studio. It gave us the advantage we needed to get content into the front-end of our games as fast as possible,” says Douglas Tronsgard, CEO of Next Level Games.

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