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SIGGRAPH Asia Unveils Dynamic Speakers List for 2022 Edition

The 15th edition of ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will take place in Daegu, South Korea...

Creator of Worlds: How Signiant Helps Power Ubisoft’s Global Game Development

Ubisoft is well-known as a global leader in video-game production and publishing. For the millions who play games like Assassin’s Creed, Just Dance, Tom...

Animation From Spain Ready to Make a Splash at Cartoon Forum

As animation players from across Europe and around the world prepare to come together once again in Toulouse, France for the 2022 Cartoon Forum (Sept. 19-22), ICEX-Invest...

KOCCA Showcases Dynamic Slate of New Animated Content

Korea’s Creative Content Agency (KOCCA) is offering us a sneak peek at some of the country’s attractive new animation slate. Here are some titles...

New Fall Offerings: A Korean Animation Sampler

This month, KOCCA (Korea Creative Content Agency) is bringing some of the best animated content produced by the country’s top animation studios to the...

Korea’s Neon Creation Scares Up ‘2 Eyes Monster’

Korea Creative Content (KOCCA) played a major role in the latest edition of MIPCOM market which was held virtually last month. Among the promising...

Made in Korea: Three Terrific New Toons

Despite facing many challenges during this global pandemic year, Korean animation studios have continued to produce and deliver top-quality animated shows for the global...

MIPCOM 2020 Spotlights the Best in Korean Animation

The Korean Content Agency is promoting 38 of Korea's Top Animation companies at the virtual MIPCOM 2020 market. These studio's animated content will be...



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