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Brazen Animation Launches Brazen Games with ‘Green Ember’

Brazen Animation — a Dallas-based studio which has helped bring award-winning content to screen for clients such as DreamWorks, Warner Bros, Amazon MGM, Fox, Riot Games, Epic Games, EA and Blizzard — is officially expanding into the world of interactive entertainment with the launch of its new division, Brazen Games. The new label will focus on creating original IP, collaborating with industry partners and developing gaming experiences that embody the studio’s mission to create bold, innovative and story-first content.

“For years, we’ve been pushing the boundaries of animated storytelling,” said Bryan Engram, CEO and Chief Creative Officer of Brazen Animation. “We have worked with world-class gaming clients over the past decade at Brazen Animation. From there Brazen Games is our next natural chapter, a chance to forge new worlds where players don’t just watch the story unfold … they live it.”

Brazen Games builds on the studio’s decade-long experience collaborating with leading gaming clients, aligning creative exploration with full-scale game development. The leadership team will continue to guide the studio’s overall vision, while its multidisciplinary team of artists, designers and technologists, the same talent behind Brazen Animation’s animated projects, will extend their creative purview to Brazen Games.

Green Ember: Helmer in the Dragon Tomb
Green Ember: Helmer in the Dragon Tomb

Brazen is currently self-developing an unannounced platformer, an original title that blends dynamic animation and gameplay with narrative depth. Additionally, with the establishment of Brazen Games, the studio is actively developing an end-to-end gaming experience designed to bring the bestselling book series, The Green Ember, into new realms of immersive storytelling and gameplay. This title is expected to launch in 2025.

Brazen’s expansion is supported by strategic leadership hires. Ben Sanders, with a background that spans Disney Imagineering, NASA and Amazon AWS, joins as Head of Technology, bringing expertise in cloud infrastructure, software development and AI-driven innovation. Brock Starkweather, formerly with Ubisoft, joined in 2024 as Head of Business Development, leveraging his experience in global partnerships to drive original IP and cross-platform collaborations.

“Our mission has always been to create work that connects deeply with audiences, whether through animation or gaming,” Engram continued. “At Brazen, storytelling has always been our foundation, but our talented tech team ensures we can now build rich, interactive experiences as well. We’re excited to show the full range of what we can deliver to the gaming world.”

Brazen Animation will continue its work across film, television, advertising and mixed media, while Brazen Games embarks on new adventures in the interactive entertainment space.

brazenanimation.com

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