Vicon’s Blade Leads to Lower Costs for House of Moves

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L.A.-based mo-cap studio House of Moves is reporting lower production costs, thanks to the latest technology advancements in Vicon’s Blade motion capture software, which offer increased processing and production efficiencies. The company’s film, TV and games customers will benefit from the resulting cost savings.

House of Moves recently completed an internal audit determining that over the past 12 months and multiple project types, its motion capture processing costs have declined by as much as 50%. House of Moves CEO Brian Rausch attributes these savings to technological advancements including proprietary tools the company has written for Blade 1.7 software, the integration of Shotgun production management software, and more recently, the deployment of Blade 2 software.

“Technology is helping to significantly reduce the costs of high quality motion capture, making it more accessible to all kinds of film, TV and game productions,” said Rausch. “Processing and cleaning up motion capture data requires a human in the loop, and is a particularly time-intensive, and potentially costly, task. Thanks to tools exposed in Blade 2, we’re considerably reducing these processing costs and passing these savings on to our clients.”

Blade 2’s Axiom live engine has streamlined House of Moves’ production workflow by processing digital character animation in real time during motion capture shoots. Its ability to handle multiple characters, run real time with face markers, and automatically fix occlusions has further reduced House of Moves’ processing costs.

House of Moves

House of Moves