Max and Maya Win TV Academy Awards

Autodesk’s 3ds Max and Maya 3D modeling, animation and rendering software won Technology and Engineering Awards from the National Academy of Television Arts & Sciences in the gaming category reserved for visual digital content creation tools and their impact. Now in its fourth year, this category award recognizes pioneering efforts and breakthroughs in the gaming world.

Seth Haberman, chair of the Video Gaming and Technology Awards Panel, comments, ‘An expert peer group studied digital content creation tools over a six-month period, and we unanimously awarded both Autodesk tools. The majority of video games are created with Autodesk products. As well, these industry-standard tools continue to shape the most sophisticated digital content across numerous entertainment platforms. I congratulate Autodesk on driving 3D innovation with 3ds Max and Maya.’

In addition to thanking the academy, Marc Petit, senior VP of Autodesk Media & Entertainment, offers a debt of gratitude to all the Autodesk artists out there. ‘They have an amazing passion for our products; constantly motivating and inspiring us to take our tools in new directions,’ he remarks. ‘We’re dedicated to making 3ds Max and Maya the most innovative 3D tools for storytelling, cinematography and visual communication.”

3ds Max and Maya received the awards on Jan. 7 at the 59th Annual Technology and Engineering Awards ceremony held in Las Vegas, Nevada in conjunction with the Consumer Electronics Show. Launched in 1948, the Technology and Engineering Awards honor development and innovation in broadcast technology and recognize companies, organizations and individuals for breakthroughs in technology that have a significant effect on television engineering. For additional information about Autodesk, go to