Golaem has released Crowd Character Pack, a set of free ready-to-use characters and motions enabling faster crowd shots creation.
“We discovered that, on a given crowd production, our customers were spending 75% of their time creating specific characters and motions,” says Nicolas Chaverou, Golaem Crowd’s product manager. “The use of the character pack hence dramatically reduces audience shots creation time, down to a few days.”
The Golaem Crowd Characters Pack includes ready-to-use characters with a hundred props (tshirt, shirt, jacket, sun glasses…), texture variations for each prop, and 14 motions for stadium and concert spectators. The package allows the mixing and matching of these assets into millions of combinations thanks to its Asset Manager. Artists simply need to load the preconfigured asset library file and can beging rendering their crowd shots. While being ready-to-use, the Golaem Crowd Character Pack is 100% controllable. Golaem Crowd allows artists to decide precisely the props and shaders repartition by using simple sliders or per particle attributes. They can even create simple rules like “no ski cap for guys in shorts.”
The Golaem Crowd Character Pack allows artists to add their own props or shaders on top of established ones and to modify existing ones.
For more info, visit www.golaem.com/content/products/golaem-crowd/overview.
If you’re going to the FMX conference in Germany, Goalem will be at Booth: Marketplace 3.4.