Blur Studio Expands for Future in Features

Venice, Calif.-based visual effects house Blur Studio has completed a large-scale expansion as it gears up to realize its long-held goal of creating computer-animated feature films. The company has moved into a new, 20,000 square foot, state-of-the-art computer animation studio that is nearly triple the size of its former headquarters. Through an international talent search, it has also increased its artistic staff to 65 with additional hirings to come.

Blur’s immediate reason for expanding is to meet the needs of its current production slate. Most notably, the studio is in the midst of producing 40 minutes of computer animation in HD video for a major studio. Several smaller scale animation projects are also currently in-house. Blur just wrapped production on two computer-animated films for theme park attractions SpongeBob SquarePants 3D for Paramount Parks and Stargate SG-I Attraction for Bremen Space Park in Germany. It has also recently delivered a large FX package for the MGM feature Bulletproof Monk and released the internally-conceived and produced animated short Aunt Luisa, which was one of nine films short-listed for Academy Award consideration.

More broadly, the expansion provides Blur Studio with the human, technical and physical resources to move forward with its plan to become a force in feature animation. The company’s new headquarters is large enough and has sufficient resources to accommodate both the production of an animated feature and the continuation of work-for-hire projects. A high speed network, with Category 6 cabling as its backbone, links the studio’s hardware and software systems from IBM, Discreet, NVIDIA, Angstrom, Eyeon, DPS and Splutterfish. The studio also features a fully-equipped motion capture area, machine room, library and dedicated edit bay.