The fourth quarter of fiscal 2008 was good to Autodesk Inc., the company behind leading 3D animation packages 3ds Max and Maya, among other software products. The company today reported record revenue of $599 million, a 20% increase over the same quarter last year. Overall revenue for fiscal 2008 reached a record $2.172 billion, an increase of 18% over 2007. Net income was $356 million, or $1.47 per diluted share, on a GAAP basis and $456 million, or $1.88 per diluted share, on a non-GAAP basis.
‘Our results demonstrate the strength and stability our business model provides,’ comments Autodesk president and CEO Carl Bass. ‘Because our geographic balance and customer and industry diversification help insulate Autodesk from changes in any one particular market, we remain optimistic about the coming year.’
While revenue growth in the Americas was slower than expected, Autodesk’s performance was driven by strong sales in international territories and continued customer migration from 2D to 3D design solutions. Revenue in EMEA areas increased 38% to $262 million over last year, while Asia Pacific brought an increase of 24% percent to $131 million. Revenue from the emerging economies in Asia Pacific, EMEA and Latin America increased 52% and accounted for approximately 19% of total revenue. In contrast, the company reported only a 2% increase in the Americas.
Looking forward to 2009, Autodesk is projecting as much as $2.475 billion in revenue. The company recently unveiled 3ds Max ’09 and made a move into middleware technology with the acquisition of Kynogon SA, the privately held maker of the Kynapse artificial intelligence middleware. The company’s 3ds Max and Maya modeling, animation and rendering software packages were employed on many of this year’s Hollywood blockbusters, and received Technology and Engineering Awards from the National Academy of Television Arts & Sciences in the gaming category in January.