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12/14/01
Shake
Rings in at WETA
Nothing Real, a leading high-end compositing software provider to
the digital content creation market, announced that WETA Digital,
the New Zealand visual effects facility, is using its Shake software
as a primary film compositing system to handle the enormous visual
effects requirements for New Line Cinema's and Peter Jackson's adaptation
of J.R.R. Tolkien's epic The Lord of the Rings trilogy. WETA
is producing all three films in the trilogy: The Fellowship of
the Ring, The Two Towers, and The Return of the King, simultaneously
(see our print article on the making-of in our December issue out
now). To date, Shake has been used to tackle more than 1,000 compositing
intensive effects shots on the projects. WETA has installed more than
52 GUI and 100 render-only Shake software licenses since it began
building its new state-of-the-art studio and model post-production
environment, nearly three years ago. WETA faced a number of compositing
challenges in the creation of more than 570 shots for the first film
in the trilogy. The casting of actors of normal stature as hobbits
and dwarves required the development of scale compositing techniques
to seamlessly integrate them with the larger races on the screen.
Thousands of CG elements, including crowds, creatures, environments,
digital matte paintings and digital stunt doubles were also created
by WETA for integration by the 27 members of the compositing team.
Motion control photography was used extensively on both the live-action
and miniature stages. A typical shot might depend on twin backgrounds,
a digital matte object, multiple blue/greenscreen and CG smoke and
creature elements and miniatures. The most complex shot had over 300
input layers of various types, thousands of operations in the final
compositing script and was nearly 1500 frames in length. Since the
beginning of the films' production, a team of Nothing Real engineering
and customer support staff has been working with the WETA production
to extend and customize the Shake's functionality for efficient and
seamless integration throughout the facility. |
©
2001 Animation Magazine Inc.
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