You know the iPhone app. phenom has reached its tipping point when even the Louvre Museum has jumped on the bandwagon. Meanwhile, I think the number of iPhone users has reach a gazillion now. That’s right, there are more iPhone users than the population of the Earth, which means only one thing ‘ there is life on other planets. With all of these advances, I haven’t seen a myriad of development tools for iPhone content. And perhaps it’s simply because that community has not overlapped into my world of film and television. I did run across an amazing animation development tool, from my brethren in Denmark, called Unity.
There is no way that I can full touch on all the features that Unity has to offer, and frankly, I’m not sure which ones I should focus on. But I’ll do my best in this small space.
This package blew us away so completely and thoroughly, that we decided to buy it and the companion iPhone devkit for the not insubstantial price of around $350′ which, in the world of gaming development systems, is quite cheap. Unity 3D offers a 30-day trial license for you to kick the tires. I’d recommend this for 3D artists who are looking to get their feet wet in the everexpanding and enticing world of iPhone content development.