SIGGRAPH: Emerging Tech

+ SIGGRAPH continues to reveal programming highlights for the July 24-28 event in Anaheim, CA. On Wednesday, check out the Emerging Technologies “Best of Show” presentation, ... Continue Reading →

Daily News Bytes

Here’s Why Hasbro Just Bought an Animation Studio Fortune dishes the details on the potential opened up by the acquisition of Boulder Media announced yesterday, with Hasbro planning ... Continue Reading →

Daily News Bytes

Belga Raises €5m for Animation ‘The Son of Bigfoot’ Belgian tax credit company will release Ben Stassen’s latest feature in Benelux in Summer 2017. Kavaleer & WDRmg Working ... Continue Reading →

Animation Vets Launch Cloud-Based Studio Artella

A new global collaboration platform for animated film, videogame and virtual reality content production called Artella has arrived on the scene. Founded by animation veterans Bobby ... Continue Reading →

VES Bay Area Announces Inaugural Summit

The Bay Area Section of the Visual Effects Society (VES) has announced that Karen Dufilho of Google will be the Keynote Speaker for the organization’s inaugural industry summit, ... Continue Reading →

‘Floogals’ Blast off to Sprout

NBCUniversal’s Sprout network has launched its first original preschool series of 2016: Floogals, from Wissper creator Dan Good. A sneak peek aired on the 24-hour kids network on ... Continue Reading →

Cape Town Animation Fest Announces Details

The Cape Town International Animation Festival, kicking off in South Africa from February 18 to 21 at the River Club, has announced plans for an African premiere, multiple award winners ... Continue Reading →

PauseFest Offers Live Student Reel Critiques

Students looking to perfect their visual effects reels will have a unique opportunity to get expert critiques in an open “Battle of the Reels” session held February 10 during ... Continue Reading →

Academy Considers 20 Sci-Tech Achievements

The Scientific and Technical Awards Committee of the Academy of Motion Picture Arts and Sciences announced today that 20 scientific and technical achievements, involving 11 distinct ... Continue Reading →

Pixar’s Universal Scene Description Going Open Source

Pixar intends to release its Universal Scene Description software (USD) as an open-source project by summer, 2016. The toolset addresses the need in the CG film and game industries ... Continue Reading →