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Women in Animation to Meet in N.Y. During Kidscreen

The newly re-launched Women In Animation group has scheduled its first New York City event and membership drive for Feb. 11 from 6:30-9:30 p.m., during Kidscreen Summit 2014. Now celebrating ... Continue Reading →
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Redboard Arms Itself with Shotgun

Redboard, a pre-production tool currently used in U.K. toons Tree Fu Tom (Blue Zoo, BBC), Chuggington (Ludorum), Q Pootle 5 (Snapper Prod.) and Fireman Sam (Hit Ent.) developed by Hibbert ... Continue Reading →
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Shotgun Software Unveils New Game Development Tool

Pipeline software developer Shotgun has announced that its flagship production management tool is now optimized for integration into game-specific workflows. Primed to tackle increasing ... Continue Reading →
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Vicon’s Blade Leads to Lower Costs for House of Moves

L.A.-based mo-cap studio House of Moves is reporting lower production costs, thanks to the latest technology advancements in Vicon’s Blade motion capture software, which offer increased ... Continue Reading →
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Shotgun Pipeline Kit Released at Siggraph

Shotgun Software today released the Shotgun Pipeline Toolkit at the SIGGRAPH event in Anaheim, CA. The kit provides studios with a set of out-of-the-box pipeline tools tailored for ... Continue Reading →
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Shotgun Announces Product Overhaul for Version 5.0

Production management system Shotgun Software is offering a complete product overhaul with its new 5.0 version. The release encompasses production tracking, scheduling, review and approval, ... Continue Reading →
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Shotgun Introduces New Unified Toolset and Prices

Shotgun Software is offering a new new integrated package and price point for its popular production management system. The tool now encompasses production tracking, scheduling, review ... Continue Reading →
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Shotgun and Tweak Reinvent Review with Revolver

Venice-based Shotgun announced it has teamed up with Tweak on a new product called Revolver that provides digital studios with an all-in-one review toolset. Revolver combines production ... Continue Reading →
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Laika Studio Opts for Shotgun Software

Portland, Oregon-based animation house Laika has purchased a site license of Shotgun software to manage production and enhance collaboration for stop-motion and vfx work throughout ... Continue Reading →