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Tag "Nuke"

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The Foundry and Luxology Team Up


September 25, 2012 by Ramin Zahed No Comments divider image
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U.K.’s leading visual effects software developer, The Foundry has today announced a merger with US- based technology company, Luxology LLC for an undisclosed sum. The combined portfolio of the two will open doors to new ways of working, providing artists and designers with increased creative choice. The Foundry, with its stable of award-winning [...]

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LightWave 3D Offers Real-Time Virtual Production Tools


August 14, 2012 by Ramin Zahed 1 Comment divider image
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NewTek’s LightWave 3D Group announced today it is making virtual production available to everyone with LightWave 11.5’s Virtual Studio Tools, which offer real-time performance capture for virtual cameras, character puppeteering, and virtual lighting tools. Demonstrated for the first time at SIGGRAPH last week, actors used five individual Sony Playstation 3 [...]

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MAXON Announces CINEMA 4D Release 14


August 1, 2012 by Ramin Zahed No Comments divider image
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Maxon has unveiled the Release 14 version of its leading software application Cinema 4D. Leveraging more than two decades of 3D graphics programming innovation, R14 delivers breakthrough performance offerings including a new, fully integrated sculpting system, new camera matching functionality, the debut of exchange plugins to two key applications (The [...]

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Tapping in to The Grid


June 2, 2012 by Mercedes Milligan No Comments divider image
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Disney XD puts a fresh spin on a sci-fi classic with the new series TRON: Uprising. You can’t keep a good franchise down: Two years after the theatrical reception of Disney’s TRON: Legacy, which added fresh faces and cool new CG effects to the 1982 sci-fi sensation, a new animated [...]

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Smurfs and the City – ‘The Smurfs’ in 3D


July 29, 2011 by Ramin Zahed 2 Comments divider image
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Peyo’s beloved little blue creatures come to CG life in Sony’s Smurfalicious 3-D hybrid extravaganza. It’s been 53 years since Belgian artist Pierre “Peyo” Culliford came up with the idea of a pastoral village inhabited by The Smurfs (or Les Schtroumpfs as they are called in French) who were only three [...]

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June 2011 Tech Reviews


June 14, 2011 by Todd Sheridan Perry 1 Comment divider image
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Red Giant’s Trapcode Particular Usually creating particle systems requires a 3D package with an fx geek behind the controls spinning spinners on turbulence, wind, gravity, etc. to get cool looking stuff.  Trapcode Particular from Red Giant Software brought those controls into the 2D world of After Effects, and back not [...]

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The Foundry Upgrades Nuke, NukeX


December 21, 2010 by Thomas J. McLean No Comments divider image
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Compositing software packages Nuke and NukeX are getting an upgrade, with version 6.2 of each shipping now from The Foundry. The new version of Nuke includes the timeline feature Dope Sheet, as well as improved rendering, flip book playback and 2D tracker interaction. The upgrade for NukeX adds image-based modeling [...]

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DreamWorks to Use Nuke for Compositing


November 8, 2010 by Thomas J. McLean No Comments divider image
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DreamWorks Animation has chosen The Foundry’s compositing package Nuke to be implemented into its in-house production pipeline starting in 2012. The studio has purchased a site license for the tool and will used it beginning with its 2012 release The Croods. “Nuke is an incredibly powerful tool that will enable [...]

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