SIGGRAPH: Pixar Presents RenderMan Art & Science Fair

Pixar will present unprecedented insights into the development of RenderMan’s advanced RIS technology at SIGGRAPH 2015 in Los Angeles this month, and to drive home the point the studio ... Continue Reading →

Pixeldust Animates Journey to Pluto

Bethesda, Maryland-based Pixeldust Studios is the shop behind many animated sequences featured in the new NASA documentary film The Year of Pluto from writer, director and producer ... Continue Reading →

Frankie Helps Hinge Craft Impactful PSA

Portland, Oregon-based Hinge Digital has build an impressive roster of clients since opening in 2009, working with major brands like Microsoft, Adidas, Electronic Arts and Dunkin Donuts. ... Continue Reading →

NAB: Autodesk Unveils 2016 Updates

Autodesk is looking to keep pace with the growth and dispersal of media and entertainment work with updates to some of its key 2016 software editions, including Maya, 3ds Max and Flame. ... Continue Reading →

Elite Animation Opens Tampa Academy

Florida’s Elite Animation Academy, which staged its summer youth camp in Orlando last year, is growing its operations by opening a second location in Tampa. The facility will offer ... Continue Reading →

An Open Mix

Argentina’s San ... Continue Reading →

Bait Restructures in New Cardiff Facility

Cardiff-based Bait Studio has restructured and invested in a new facility, bringing its visual effects and motion graphics, animation and interactive divisions together on one site. VFX ... Continue Reading →
November 2014 Tech Reviews

November 2014 Tech Reviews

Imagineer Systems’ mocha Pr Mocha Pro has worked its way into the visual effects and post-production world in a big way. If you doubt me, then you can probably take it up with the ... Continue Reading →

October 2014 Tech Reviews

Autodesk SketchBook Pro 2015 I’m not just a 3D and CG guy during the day. My degree is in fine arts with an emphasis in 2D media, which includes drawing. It’s something ... Continue Reading →

Animals and Plants – In Space!

Framestore and MPC each faced distinct challenges in animating Guardians of the Galaxy‘s Rocket and Groot. Marvel Studios’ ... Continue Reading →