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Tag "Houdini"

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DWA Releases OpenVDB 1


April 16, 2013 by Mercedes Milligan No Comments divider image
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DreamWorks Animation is seeking to redefine volumetric storage and processing with the release of a new open source framework developed by studio engineers for sparse volume data, OpenVDB 1. Initially released in beta last August, the tool delivers a complete API for application developers, a suite of tools that implement [...]

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The Top 12 Tech Tools of 2012


December 27, 2012 by Todd Sheridan Perry 2 Comments divider image
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Our in-the-know visual effects expert and critic picks his favorite releases of the year (in no particular order!):      

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Framestore and Rattling Stick Deliver ‘Skyfall’ Credits


November 16, 2012 by Ramin Zahed 1 Comment divider image
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Commemorating the 50th anniversary of the James Bond film franchise, long-time collaborators Daniel Kleinman and Framestore teamed up for the fifth time to deliver the stunning opening-title sequence for Skyfall. The four-minute sequence opens underwater as Bond (Daniel Craig) sinks lifelessly into the gloom, bleeding from a gunshot wound to [...]

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Will Weekend Auds Warm to New ‘Ice Age’ Movie?


July 10, 2012 by Ramin Zahed No Comments divider image
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The fourth installment of the Ice Age franchise introduces several new characters as well as meticulously rendered visuals to draw fans back into theaters. Who could have predicted that a CG-animated movie about a saber-toothed tiger, a sloth and a wooly mammoth would have such legs? Back in March of [...]

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Luxology releases modo 601


February 29, 2012 by Ramin Zahed No Comments divider image
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Luxology has announced the immediate availability of the latest release version of its 3D content creation, modo 601. The new release includes includes character animation, built-in dynamics, volumetric rendering, and enhanced retopology modeling tools along with a host of other new capabilities. modo is now a full pipeline solution for [...]

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Smurfs and the City – ‘The Smurfs’ in 3D


July 29, 2011 by Ramin Zahed 2 Comments divider image
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Peyo’s beloved little blue creatures come to CG life in Sony’s Smurfalicious 3-D hybrid extravaganza. It’s been 53 years since Belgian artist Pierre “Peyo” Culliford came up with the idea of a pastoral village inhabited by The Smurfs (or Les Schtroumpfs as they are called in French) who were only three [...]

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Seeing the (Green) Light!


June 16, 2011 by Ramin Zahed 1 Comment divider image
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Sony Imageworks vfx supervisor Jim Berney and his team revisit the classic comic book and use real-world references to construct the luminous world of Green Lantern. The summer of 2011 may go down in history as the season of visually spectacular 3-D superhero movies. Following in the footsteps of Marvel [...]

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