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Senua from Ninja Theory to Offer Realtime Virtual Characters

UK-based videogame developer Ninja Theory has launched Senua Studio, a new division specializing in realtime virtual character for stage, film, broadcast, games and VR experiences. Ninja ... Continue Reading →
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SIGGRAPH: Emerging Tech

+ SIGGRAPH continues to reveal programming highlights for the July 24-28 event in Anaheim, CA. On Wednesday, check out the Emerging Technologies “Best of Show” presentation, ... Continue Reading →
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GDC 2016: The Growing Games Market for Seniors

The landscape of the videogame market is a very challenging one for new game creators. Large-scale online game worlds are very expensive to develop, costing $30 million and up. Virtual ... Continue Reading →
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GDC 2016: Creating Films and Content for VR

In addition to pure single- or multiplayer games in virtual reality, several studios are also producing movies and “experiences” for this new medium. One of the most promising ... Continue Reading →
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Autodesk Presents Key VR, 3D Character Updates at GDC

Autodesk is keeping up with the evolving game development landscape by advancing its toolset for indie game makers with innovative updates to its Stingray game engine and Maya LT 2016 ... Continue Reading →
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Making Money from Free Games, Part 3

This is the third in a series of articles on a hot topic for game animators and designers at the recent GDC: How to make money from free-to-play games with perception pricing, the psychology ... Continue Reading →
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GDC: Making Money from Free Games, Part 2

This is a continuation of a previous article on one of the hottest topics at GDC 2015: How to earn money from free-to-play games, an increasingly important genre. The two top F2Ps, ... Continue Reading →
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Virtual Reality Enters a New Era

One of the major new trends at the recent Game Developers Conference was the introduction of headsets that enable gamers to enter high-resolution three-dimensional worlds that they ... Continue Reading →
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Making Money from Free Games, Part 1

One of the hottest topics at this year’s Game Developers Conference was how to earn money from free-to-play games, an increasingly important genre for both home and mobile devices. One ... Continue Reading →
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Autodesk Unveils New Gameware at GDC

At the Game Developers Conference taking place in San Francisco this week, Autodesk unveiled new versions of its widely used game development middleware from the Autodesk Gameware product ... Continue Reading →