Disney MagicBand

Understanding Blockchain for Video Games (Part 2)

Missed Part 1? Read it here. Blockchain was a major new presence at this year’s Game Developers Conference, in booths, meetings and panels. CEOs/Founders told how they created blockchain-enabled ... Continue Reading →
CryptoKitties

Understanding Blockchain for Video Games (Part 1)

Blockchain was a major new presence at this year’s Game Developers Conference, in booths, meetings and panels. CEOs of successful startups recounted how hard it is to get a game project ... Continue Reading →
GDC-2018-150

GDC 2018: Tools for Better Storytelling

A common mistake that game (and movie) designers make is ignoring basic storytelling elements. It bears repeating: What is the story of your game? If it’s only a series of scenes, ... Continue Reading →
GDC 2018

GDC 2018: An Overview of the Show

The Game Developers Conference for 2018 set a record attendance of over 28,000 to fill up the entire Moscone Center in San Francisco. With 20 or more events going on simultaneously ... Continue Reading →
Cupcake

‘Breath of the Wild,’ ‘Cuphead’ Win Big at GDC

San Francisco’s Game Developers Conference (March 19-23) this year resembled an anthill of supercharged gamers, many of them focused on rows of game stations. The prizes for best ... Continue Reading →
daily-news-bytes-150

Daily News Bytes: New ‘Deadpool 2’ Trailer, Sonic’s Secret Dance, an Epic Digital Human & More

PSIAF Confirms ‘Kathmandu’; Call for Entries Open The Palm Springs International Animation Festival returns to the desert this August 22-26, and submissions are now open for all ... Continue Reading →
Substance Painter

Substance Painter UI Gets Efficient Refresh

Allegorithmic has released the first update of 2018 for Substance Painter, bringing with it a stylish new user interface (UI) and a host of performance enhancements. The new look simplifies ... Continue Reading →
daily-news-bytes-150

Daily News Bytes: ‘The Simpsons’ Meets ‘Reservoir Dogs,’ ‘Moss’ Q&A, NFB Progresses to Gender Parity & More

GDC Speaker Q&A: Polyarc’s Brendan Walker Discusse the Intersection of Art and Engineering in ‘Moss’ The recently released VR game is one of many intriguing projects featuring ... Continue Reading →
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Daily News Bytes: Netflix Dates ‘Unfortunate Events’ S2, ‘Slender Man’ Trailer, Frame-A-Day Animation & More

Here’s What Happens If You Draw 1 Frame of Animation Every Day for an Entire Year Titmouse animator/storyboard revisionist James Sugrue took a piecemeal approach to making time for ... Continue Reading →
Andreas Skoglund

‘Wands’ VR Studio Cortopia Raises $2+ Million Financing

Swedish game developer Cortopia has followed up the successful release of its award-winning title Wands by raising $2.48 million (21M SEK) together with strategic partner Init Invest ... Continue Reading →