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Goodbye Kansas VFX Group Opens UK Studio

Stockholm-based Goodbye Kansas Entertainment group announces the launch of its new UK studio which will serve as a strategic base to deliver their Scandinavian smorgasbord of services ... Continue Reading →
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Animation Vertigo Partners with Faceware Technologies

US-based Animation Vertigo — an outsource management company providing high quality motion capture animation to entertainment industry clients — has partnered with Faceware ... Continue Reading →
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People on the Move: Blink Ink, Disney/ABC, FuseFX, marblemedia, Post Factory, ZDF

• Academy Award nominated animator PES has signed on to Blinkink following recent spots for Honda and Android. Known for his ability to reimagine everyday objects in wholly new ... Continue Reading →
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Annecy Details 2016 Pro Conferences

The Annecy International Animation Festival & MIFA film market are rapidly approaching, and the details of its incredibly valuable artistic and professional programming are starting ... Continue Reading →
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Clash of the Virtual Titans

Weta and Double Negative lead effects houses in creating battlegrounds grand enough for Batman v Superman: Dawn of Justice. There are ... Continue Reading →
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A New Cold War

Double Negative leads the play with new ice effects, creatures and even tentacles in Oscar-nominated VFX supe’s directorial debut The Hunstman: ... Continue Reading →
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FMX ’16 Sets Attendance Record

The 2016 FMX conference on animation, effects, games and transmedia wrapped up in Stuttgart on Friday, with the 21st edition welcoming 3,500 attendees — an all-time high for attendance ... Continue Reading →
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ILM London Adds Veteran VFX Supe David Vickery

Industrial Light & Magic has added BAFTA-winning visual effects supervisor David Vickery to its expanding London studio. In addition to supervising effects work, Vickery will also ... Continue Reading →
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Academy Considers 20 Sci-Tech Achievements

The Scientific and Technical Awards Committee of the Academy of Motion Picture Arts and Sciences announced today that 20 scientific and technical achievements, involving 11 distinct ... Continue Reading →
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Pixar’s Universal Scene Description Going Open Source

Pixar intends to release its Universal Scene Description software (USD) as an open-source project by summer, 2016. The toolset addresses the need in the CG film and game industries ... Continue Reading →