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RSC’s ‘Tempest’ Goes 21st Century with Real-Time Digital Character

For the first time in its four-century history, William Shakespeare’s stormy fantasy The Tempest will be presented with all the wonder and magic that the playwright could only ... Continue Reading →
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VIEW Conference 2016 Details Revealed

Italy’s largest computer graphics and digital media conference, VIEW, will take place in Turin October 24-28 this year. The 2016 edition promises the largest and most diverse ... Continue Reading →
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SIGGRAPH: Autodesk Showcases Design Animation Features

Autodesk is on hand at SIGGRAPH to present the latest design animation solutions for Maya 2017 and an update to 3ds Max. Maya 2017 features integrated rendering with Arnold, new motion ... Continue Reading →
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SIGGRAPH: Massive Unleashes AI-Controlled Crowd for 3ds Max

Tuesday at SIGGRAPH, Massive released its eponymous 3D crowd simulation solution for Autodesk’s 3ds Max. Max users can now utilize the Academy Award-winning software to create ... Continue Reading →
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June/July 2016 Tech Review

Autodesk 3ds Max 2017 www.autodesk.com/products/3ds-max Interestingly, Autodesk has split out their releases for the 2017 round of Entertainment and Media software. 3ds Max has already ... Continue Reading →
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Animation Vets Launch Cloud-Based Studio Artella

A new global collaboration platform for animated film, videogame and virtual reality content production called Artella has arrived on the scene. Founded by animation veterans Bobby ... Continue Reading →
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Autodesk Acquires Arnold Developer Solid Angle

Amid the broadcasting tech buzz emanating from the NAB Show in Las Vegas, software giant Autodesk announces it has acquired Solid Angle — the developer behind Arnold, an advanced ... Continue Reading →
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Autodesk Presents Key VR, 3D Character Updates at GDC

Autodesk is keeping up with the evolving game development landscape by advancing its toolset for indie game makers with innovative updates to its Stingray game engine and Maya LT 2016 ... Continue Reading →
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GDC News Bytes

+ OptiTrack will show off the large scale, high precision capabilities of its mocap system with a wide area, interactive VR basketball experience. Participants will don head-mounted ... Continue Reading →
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SIGGRAPH Bytes: MAXON, Chaos Group, KOCCA

MAXON (booth 715, maxon.net) has announced plans for SIGGRAPH 2015 which include live demonstrations of Cinema 4D by leading 3D artists representing feature and indie filmmaking, visual ... Continue Reading →