ikinema-150

IKinema Cures ‘Invisible Man Syndrome’ for VR Games

IKinema has developed a virtual reality extension for its full-body inverse kinematics middleware RunTime, taking its existing capabilities mainstream and enabling developers to easily ... Continue Reading →
siggraph-150

SIGGRAPH: IKinema’s INTiMATE Delivers Voice-Activated Animation

U.K.-based real-time inverse kinematics leader IKinema presented a technology demo at SIGGRAPH on Tuesday, showing virtual characters responding in real time to voice commands. The ... Continue Reading →
IKinema-Solver-150

Luxology Integrates IKinema Solver into modo 601

Luxology has integrated IKinema inverse kinematics (IK)’s RunTime technology into its just released 3D content creation software, modo 601. Although known for its game animation ... Continue Reading →