Frank Ternier

10 Questions for Frank Ternier

Filmmaker, graphic artist and animator Frank Ternier first made a splash with his animated short 8 Bullets in 2014. His new short, Riot, about the murder of a young black man, made ... Continue Reading →
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SIGGRAPH: Autodesk’s Next, Virtual Studios, VR & Moving to Mars

See previous re-caps and announcements here. — Autodesk as ever has taken the opportunity of SIGGRAPH to highlight the next generation of its storytelling and collaboration tools. ... Continue Reading →
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SIGGRAPH: Cloud Rendering, Real-Time, MoCap & VR Developments

Conductor Technologies launched its Conductor cloud rendering platform for VFX, VR and animation studios. The first enterprise-grade rendering service of its kind, Conductor is able ... Continue Reading →
Horse & Rider Agent

SIGGRAPH: Massive Announces Prime 9.0, AI Horse & Rider Agent

Massive, makers of the Academy Award-winning crowd simulation software Massive Prime, have announced the upcoming release of Version 9.0 of its flagship product, as well as its brand-new ... Continue Reading →
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‘Your Name.’ Plugin Tool PSOFT Pencil+ 4 Released

Japanese software developer P SOFTHOUSE has released the latest version of its non-photorealistic rendering plugin, PSOFT Pencil+4 for 3ds Max. Used in acclaimed feature films such ... Continue Reading →
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Ecole George Mélies Taps E-on Tools for 3D Environments Boost

Global computer graphics software development leader E-on software announced that leading French 3D animation school Ecole George Mélies has deployed VUE and PlantFactory software ... Continue Reading →
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Daily News Bytes

Adult Swim’s Stars Look Back at 15 Years of Insane, Genre-Bending Comedy Vice reflects with live-action and animated series creatives, including Dan Harmon (Rick and Morty), Seth ... Continue Reading →
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SIGGRAPH: Autodesk Showcases Design Animation Features

Autodesk is on hand at SIGGRAPH to present the latest design animation solutions for Maya 2017 and an update to 3ds Max. Maya 2017 features integrated rendering with Arnold, new motion ... Continue Reading →
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SIGGRAPH: Massive Unleashes AI-Controlled Crowd for 3ds Max

Tuesday at SIGGRAPH, Massive released its eponymous 3D crowd simulation solution for Autodesk’s 3ds Max. Max users can now utilize the Academy Award-winning software to create ... Continue Reading →
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June/July 2016 Tech Review

Autodesk 3ds Max 2017 www.autodesk.com/products/3ds-max Interestingly, Autodesk has split out their releases for the 2017 round of Entertainment and Media software. 3ds Max has already ... Continue Reading →