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Ulead's
PHOTOIMPACT 8
In the early days of Ulead, PhotoImpact was introduced as an image
editing tool following Photoshop's footsteps. Back then some considered
it the poor man's version of Photoshop. Young artists who could
not afford Adobe's prices were using PhotoImpact. I'm happy to
report that PI has certainly come of age and found its own identity.
PhotoImpact 8 is an image manipulation package covering almost
all the needs of the 21st century artist. PhotoImpact comes with
a compendium of libraries and templates.
The new vector drawing tools of PI8 show a considerable improvement
over the earlier version of the software. I also enjoyed the easiness
of use and the power of the image enhancement tools of PI8. I
imported images from a digital camera and a VCR and used PI8 to
adjust their color balance and contrast and to eliminate lens
distortions and artifacts in a matter of minutes. By using and
modifying PhotoImpact 8 templates I created a CD label and a poster.
You can also create slide shows on PhotoImpact and save your slide
show on a CD-ROM or post it to your website.
GOOD NEWS: The web design tools of PhotoImpact 8 allow
you to build and lay out web pages very quickly and even without
any prior knowledge in web design. PI8 image optimization tools
create a quick download time for web images. Building interactive
buttons, pop-up menus and animated logos and icons are all very
straight forward.
WISH LIST: Ulead could revise the PhotoImpact interface
to make it easier to use. PI8 also needs detailed tutorials for
its major features such as web design tools.
THE BOTTOM LINE: You can't find any other image editing/web
design tool that offers the long list of features that PhotoImpact
8 offers for only $79.95 to download or $89.95 to buy the boxed
version.
WEB ADDRESS: www.ulead.com
FINAL SCORE: *****
Animation Magazine's Seal of Excellence
EASE OF USE ****
INTERFACE ***
POWER OF TOOLS *****
QUALITY AND DEPTH ****
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Next
Limit's RealFlow 2
Simulating fluids in 3D is a very hard and sophisticated task,
and since the birth of 3D creation only a few quality fluid simulators
have been available. Based in Madrid, Next Limit has two well-known
simulators Ñ RealWave, for creation of large water surfaces such
as oceans and RealFlow for simulating fluids. By the time you
read this review, Next Limit should be shipping RealFlow 2. RF2
works with all the major 3D packages running on Windows NT or
2000. It has plug-ins for 3ds max, Maya, Softimage XSI, LightWave
and Cinema 4D.
Fluid simulators need a lot of computing power. That's why it
is a good thing that RealFlow2 takes advantage of dual CPU systems.
I tried RF2 by installing it in a dual Pentium 4 with 512 GB of
RAM and a 3Dlab's WildCat VP 870 graphic card. I created a few
simple simulations and the results after rendering in 3ds max
were excellent. I have yet to see any other package that can create
a more accurate fluid simulation than RealFlow 2.0 does. RealFlow
2 now calculates faster than the earlier versions to simulate
fluid mixing such as mixing water and oil in a bottle.
GOOD NEWS: The new interface of RealFlow 2.0 is simpler
and easier to understand and use than its previous model. Adding
rigid body engine now allows for interaction between the objects
and fluids. For example pouring water in a balloon will deform
it realistically. And who doesn't enjoy playing with digital water
balloons?
WISH LIST: Next Limit should add a wizard simulation creator
to walk the beginners through a simple fluid simulation process.
A few generic texture maps such as water and oil available to
assign to the fluids in the scene for viewing purposes would be
more helpful. A more detailed tutorial is also on my wish list.
THE BOTTOM LINE: The retail price of $1,195 may sound high
for a simulator, but the quality and magic of RealFlow 2.0 easily
justifies its price.
WEB ADDRESS: www.nextlimit.com
FINAL SCORE: *****
Animation Magazine's Seal of Excellence
EASE OF USE ****
INTERFACE *****
POWER OF TOOLS *****
QUALITY AND DEPTH *****
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SplutterFish's
Brazil
Brazil is the latest ray trace rendering package created by SplutterFish
to work with 3ds max. Of all the rendering packages we have tested
at Animation Magazine over the past six years, Brazil stands out
as the fastest. To test the package, I created a scene in max,
using several transparent and reflective objects.
Lo and behold, Brazil rendered a frame of this scene in 23 seconds
using Brazil material. The same frame was rendered by Brazil in
53 seconds using max materials, and max default renderer was accomplished
in 1:43! The quality that Brazil offers matches those of high-end
renderers that cost a lot more than Brazil.
Brazil's Bucket rendering technique is what creates its amazing
speed. Bucket rendering allows small sections of the image to
be mapped out sequentially, and, since all the available memory
is dedicated to render one segment at a time, rendering is done
much faster.
GOOD NEWS: Brazil is compatible with most of the commercial
max plug-ins.
WISH LIST: This rendering package delivers a range of sophisticated
features. Therefore it needs more tutorials and reference material
to cover its long list of capabilities.
THE BOTTOM LINE: Brazil is not only faster than its high-end
competitors, it also offers an excellent quality at an unbeatable
price. Brazil's "Artist Bundle," which comes with a
workstation license and two rendering licenses, is only $1,200.
For a major production, you can buy four render node licenses
for $750.
WEB ADDRESS: www.splutterfish.com
FINAL SCORE: *****
Animation Magazine's Seal of Excellence
EASE OF USE ****
INTERFACE *****
POWER OF TOOLS *****
QUALITY AND DEPTH *****
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