Toronto, September 21 2009 - Cutting-edge independent
production company, Chocolate Liberation Front (CLF), is underway with its first major development project since forming just
a few months ago and already has in place a creative team of international developers,
animators and writers working on the project.
The World of Infinite Curiosity is a far-reaching multiplatform project for family audiences, which is
currently in development as a triple-A videogame with funding from Telefilm Canada
and Screen Australia. In line with CLF's philosophy to think about properties
across all platforms, CLF is also exploring The World of Infinite Curiosity as a prime time television series.
The World of Infinite Curiosity, an original property developed by CLF, is a fantasy world based on the
incredible imagination of an 11-year-old boy with foundations in the
astonishing inventions of Leonardo da Vinci.
CLF's high-calibre team of acclaimed industry
specialists includes C.O.R.E Digital, which is creating the artwork. The
Toronto-based creator of digital visual effects and animation for feature films
and television has a string of credits including Resident Evil: Apocolypse, X-Men, Lucky Number Slevin and The Tudors. Naomi Janzen is story
developer on the project. She is a TV writer-producer with more than twenty
years working in L.A, Toronto and Vancouver and her credits include 7thHeaven
and cult hits such as Gene Roddenberry's Andromeda, La Femme Nikita and Highlander.
Working on the development of the game are Tony Reed,
MD of Reed Interactive (Command and Conquer, Fallout
1 & 2, Earthworm Jim and
several Star Trek titles); Adrian Crook, an
award-winning producer of triple-A videogames and entertainment across numerous
platforms (The Outfit); and Morgan Jaffit, one of
Australia's brightest stars in the game development sector with game design
credits on Happy Feet, Teen Titans and Chaos Theory.
CLF's creative team, including of Dan Fill, Frank
Verheggen, Shawn Bailey and Natalie Verheggen are working in close
collaboration with these international experts.
Dan Fill from CLF says: "The richness of story arc,
animation assets and art direction make this an absolutely perfect cross-over
as a television property. Having a
feature-quality animation studio and a top television writer working on at the
earliest stage of game development is adding a level of sophistication and
depth to the game. This is easily the most exciting property I have worked on."
The World of Infinite Curiosity is a fantastical place of imagination and invention that exists only
inside the head of an incredibly imaginative boy named Decklin.
He has dreamed up this strange land of creatures,
impossible flying machines and architecture - an exciting escape where you are
free to do anything and be anything. This fusion of Decklin's own day-to-day
experiences, his recent studies of Leonardo da Vinci's codices and dark images
from the past that haunt him unleash a world where anything is possible.
