Also Features Optimized Core Architecture and Enhanced ICE System
NEW ORLEANS, Aug. 3, 2009 - At SIGGRAPH 2009, Autodesk, Inc. (NASDAQ: ADSK)
has launched Autodesk Softimage 2010 3D modeling, animation rendering and
compositing software for games, film and television visual effects.
Softimage 2010 features an optimized core architecture, integration of the
Softimage Face Robot facial rigging and animation toolset, and an expanded
and customizable Interactive Creative Environment (ICE) system.
"Over the past year, we've made Softimage faster, easier to use and more
powerful," said Stig Gruman, vice president, Autodesk Digital Entertainment
Group. "This version provides integrated solutions for digital
entertainment creation with the inclusion of Face Robot, scene complexity
management tools and improved interoperability with Autodesk Maya, Autodesk
3ds Max and Autodesk MotionBuilder software."
Artists have used Softimage to help create stunning movies, commercials and
video games, including commercials for BMW, Coca Cola, Kellogg's and
Monster.com. Janimation, an award-winning animation and motion graphics
studio, relied on Softimage to help create Activision's latest James
Bondbased hit video game, "Quantum of Solace." Greg Punchatz, senior
creative director at Janimation, remarked, "If you only looked at the huge
performance increases and workflow enhancements, Softimage 2010 would be a
very solid release, but add Face Robot to the mix and you have a home run."
NEW ORLEANS, Aug. 3, 2009 - At SIGGRAPH 2009, Autodesk, Inc. (NASDAQ: ADSK)
has launched Autodesk Softimage 2010 3D modeling, animation rendering and
compositing software for games, film and television visual effects.
Softimage 2010 features an optimized core architecture, integration of the
Softimage Face Robot facial rigging and animation toolset, and an expanded
and customizable Interactive Creative Environment (ICE) system.
"Over the past year, we've made Softimage faster, easier to use and more
powerful," said Stig Gruman, vice president, Autodesk Digital Entertainment
Group. "This version provides integrated solutions for digital
entertainment creation with the inclusion of Face Robot, scene complexity
management tools and improved interoperability with Autodesk Maya, Autodesk
3ds Max and Autodesk MotionBuilder software."
Artists have used Softimage to help create stunning movies, commercials and
video games, including commercials for BMW, Coca Cola, Kellogg's and
Monster.com. Janimation, an award-winning animation and motion graphics
studio, relied on Softimage to help create Activision's latest James
Bondbased hit video game, "Quantum of Solace." Greg Punchatz, senior
creative director at Janimation, remarked, "If you only looked at the huge
performance increases and workflow enhancements, Softimage 2010 would be a
very solid release, but add Face Robot to the mix and you have a home run."
Key New Features in Autodesk Softimage 2010
o Accelerated Performance - The third iteration of the Softimage GigaCore
architecture, GigaCore III, helps deliver superior data handling and speed
improvements. Loading and saving large scenes and importing complex
character models are faster. In addition, many of the operations most
commonly performed on enveloped characters or large numbers of objects
execute more rapidly. Also, the Function Curve (FCurve) Editor performs
faster when animators are working with large numbers of curves or keys.
o Face Robot - Softimage 2010 includes the Face Robot toolset. Face Robot
is a professional solution for rigging and animating large numbers of 3D
faces quickly and easily. It enables the creation of life-like facial
animation at incredible speeds. Using Face Robot, animators are freer to
concentrate on emotion, expression and unforgettable performances. An
Autodesk Maya software exporter enables animators to bring a solved Face
Robot head into Maya for more integrated computer graphics (CG) character
workflows.
o Custom Node Creation for ICE Systems - New tools allow for the creation
of custom nodes that enable technical directors (TDs) and third parties to
more quickly build new ICE systems: ICE Rigid Bodies, ICE Fluids and ICE
Cloth. ICE effects can be exported to Maya for a more integrated CG
pipeline.
o Tools for Managing Project Complexity - New tools and workflows help
enhance artist productivity by enabling the management of complex tasks.
These are a new Scene Debugger toolset that helps give artists and TDs
information about a scene's performance and memory usage, an easy-to-use
scene search toolset and added support for grouping within layers.
Softimage 2010 also features improved modeling tools, additional animation
and camera functionality, and an updated Autodesk Crosswalk toolset for
content transfer. For more information about Autodesk Softimage 2010, visit
www.autodesk.com/softimage.
Pricing and Availability
Autodesk anticipates that Softimage 2010 will be available in September
2009. The Autodesk suggested retail price (SRP) for Softimage 2010
(Windows) is US$2,995*, Softimage 2010 (Linux) is US$3,295*, and US$4,695*
for Softimage Advanced 2010 (Linux and Windows)*.
Upgrade Pricing
o From Softimage 7.5 Windows to Softimage 2010 Windows will be US$1,495*
SRP
o From Softimage 7.5 Linux to Softimage 2010 Linux will be US$1,645* SRP
o From Softimage 7.5 Advanced to Softimage Advanced 2010 Windows/Linux will
be US$2,345* SRP
o There will be no upgrades available for versions prior to Softimage 7.5
Operating Systems
o The 32-bit version of Softimage 2010 will be supported on Windows XP
Professional (SP3) and Windows Vista Business (SP1)
o The 64-bit version of Softimage 2010 will be supported on the Windows XP
Professional (SP2), Windows Vista Business (SP1) and Fedora Core 8
operating systems
Autodesk Subscription is available for purchase with the product license
purchase or upgrade. The Autodesk suggested retail price for Autodesk
Subscription is US$795* per year for Softimage and US$1,235* per year for
Softimage Advanced*.
* International pricing may vary. Linux and Softimage Advanced versions are
available in network licensing only. Face Robot toolset is not supported on
Linux platform
About Autodesk
Autodesk, Inc., is a world leader in 2D and 3D design software for the
manufacturing, building and construction, and media and entertainment
markets. Since its introduction of AutoCAD software in 1982, Autodesk has
developed the broadest portfolio of state-of-the-art Digital Prototyping
solutions to help customers experience their ideas before they are real.
Fortune 1000 companies rely on Autodesk for the tools to visualize,
simulate and analyze real-world performance early in the design process to
save time and money, enhance quality and foster innovation. For additional
information about Autodesk, visit www.autodesk.com.
Autodesk, AutoCAD, Face Robot, Maya, MotionBuilder, Softimage and 3ds Max
are registered trademarks or trademarks of Autodesk, Inc., and/or its
subsidiaries and/or affiliates in the USA and/or other countries. All other
brand names, product names or trademarks belong to their respective
holders. Autodesk reserves the right to alter product offerings and
specifications at any time without notice, and is not responsible for
typographical or graphical errors that may appear in this document.
o Accelerated Performance - The third iteration of the Softimage GigaCore
architecture, GigaCore III, helps deliver superior data handling and speed
improvements. Loading and saving large scenes and importing complex
character models are faster. In addition, many of the operations most
commonly performed on enveloped characters or large numbers of objects
execute more rapidly. Also, the Function Curve (FCurve) Editor performs
faster when animators are working with large numbers of curves or keys.
o Face Robot - Softimage 2010 includes the Face Robot toolset. Face Robot
is a professional solution for rigging and animating large numbers of 3D
faces quickly and easily. It enables the creation of life-like facial
animation at incredible speeds. Using Face Robot, animators are freer to
concentrate on emotion, expression and unforgettable performances. An
Autodesk Maya software exporter enables animators to bring a solved Face
Robot head into Maya for more integrated computer graphics (CG) character
workflows.
o Custom Node Creation for ICE Systems - New tools allow for the creation
of custom nodes that enable technical directors (TDs) and third parties to
more quickly build new ICE systems: ICE Rigid Bodies, ICE Fluids and ICE
Cloth. ICE effects can be exported to Maya for a more integrated CG
pipeline.
o Tools for Managing Project Complexity - New tools and workflows help
enhance artist productivity by enabling the management of complex tasks.
These are a new Scene Debugger toolset that helps give artists and TDs
information about a scene's performance and memory usage, an easy-to-use
scene search toolset and added support for grouping within layers.
Softimage 2010 also features improved modeling tools, additional animation
and camera functionality, and an updated Autodesk Crosswalk toolset for
content transfer. For more information about Autodesk Softimage 2010, visit
www.autodesk.com/softimage.
Pricing and Availability
Autodesk anticipates that Softimage 2010 will be available in September
2009. The Autodesk suggested retail price (SRP) for Softimage 2010
(Windows) is US$2,995*, Softimage 2010 (Linux) is US$3,295*, and US$4,695*
for Softimage Advanced 2010 (Linux and Windows)*.
Upgrade Pricing
o From Softimage 7.5 Windows to Softimage 2010 Windows will be US$1,495*
SRP
o From Softimage 7.5 Linux to Softimage 2010 Linux will be US$1,645* SRP
o From Softimage 7.5 Advanced to Softimage Advanced 2010 Windows/Linux will
be US$2,345* SRP
o There will be no upgrades available for versions prior to Softimage 7.5
Operating Systems
o The 32-bit version of Softimage 2010 will be supported on Windows XP
Professional (SP3) and Windows Vista Business (SP1)
o The 64-bit version of Softimage 2010 will be supported on the Windows XP
Professional (SP2), Windows Vista Business (SP1) and Fedora Core 8
operating systems
Autodesk Subscription is available for purchase with the product license
purchase or upgrade. The Autodesk suggested retail price for Autodesk
Subscription is US$795* per year for Softimage and US$1,235* per year for
Softimage Advanced*.
* International pricing may vary. Linux and Softimage Advanced versions are
available in network licensing only. Face Robot toolset is not supported on
Linux platform
About Autodesk
Autodesk, Inc., is a world leader in 2D and 3D design software for the
manufacturing, building and construction, and media and entertainment
markets. Since its introduction of AutoCAD software in 1982, Autodesk has
developed the broadest portfolio of state-of-the-art Digital Prototyping
solutions to help customers experience their ideas before they are real.
Fortune 1000 companies rely on Autodesk for the tools to visualize,
simulate and analyze real-world performance early in the design process to
save time and money, enhance quality and foster innovation. For additional
information about Autodesk, visit www.autodesk.com.
Autodesk, AutoCAD, Face Robot, Maya, MotionBuilder, Softimage and 3ds Max
are registered trademarks or trademarks of Autodesk, Inc., and/or its
subsidiaries and/or affiliates in the USA and/or other countries. All other
brand names, product names or trademarks belong to their respective
holders. Autodesk reserves the right to alter product offerings and
specifications at any time without notice, and is not responsible for
typographical or graphical errors that may appear in this document.
