Video game developer/publisher Majesco Ent. today announced the worldwide shipping of the eagerly awaited Advent Rising, the first entry in a planned trilogy of sci-fi action titles. Available now for Xbox and coming to PC on June 30, the game features an intergalactic storyline created in collaboration with award-winning sci-fi novelist Orson Scott Card.
“What I found most interesting about collaborating with Majesco and GlyphX Games on Advent Rising was their sincere desire to create a game in which the story served as the springboard for all the other elements,” comments Orson Scott Card. “Creating an engrossing story is paramount in establishing credibility with players and allows them to connect with what’s happening on screen for a much more meaningful experience.”
Advent Rising presents a universe where humans are believed to be mythological beings that will one day unite everyone. One race, the Seekers, know humans actually exist and are threatened by their potential power. Posing as benevolent explorers, the Seekers travel throughout the galaxy in a desperate attempt to eradicate any human society they unearth. Players assume the role of Gideon Wyeth, a remnant of the last human outpost, on the brink of discovering the incredible powers that lay dormant within him. It is these powers the Seekers are so desperate to suppress.
Built using next-generation Unreal technology, integrated with the Karma physics engine Advent Rising boasts unprecedented single-player action which allows gamers to continue playing through the animated cut-scenes rather than just watching them. Also featured is a "Flick-Targeting" control scheme that allows for acrobatic movement and precise targeting of enemies while quickly switching between weapons and powers. Players also develop superhuman powers such as energy blasts, levitation and energy shields, while a variety of mean machines aid in vehicular combat. What’s more, the game’s originally composed soundtrack is performed by the award-winning 70-piece Hollywood orchestra and members of a legendary tabernacle choir.
The launch of Advent Rising is accompanied by Majesco’s “Race to Save Humanity,” a million-dollar play-and-win contest kicking off on June 9. The six-week sweepstakes will reward the first 500,000 eligible Xbox Live users who find hidden ‘A’ icons within the game. Hundreds of weekly prizes and one grand prize of $1,000,000 will be awarded.
More information about Advent Rising and the “Race to Save Humanity” contest can be found at www.adventtrilogy.com.