Electronic Arts is still set make gamers an offer they can’t refuse, just a bit later than expected. The company announced that it will release its highly anticipated The Godfather: The Game during its fourth fiscal quarter, which ends March 31, 2006. Inspired by the Mario Puzo book by and subsequent Francis Ford Coppola blockbuster, the title will be made available worldwide for PlayStation 2, Xbox and PC, with a next-generation console version to follow at a later date.
Developed by EA through a licensing relationship with Viacom Consumer Products The Godfather: The Game will have gamers create their own mob character and relive classic moments from the film in open-world, non-linear action-adventure gameplay. EA says players will have countless choices for solving the family’s problems with violence, skillful diplomacy or a cunning mixture of both. An innovative control mechanic will allow gamers to earn respect through interactions with characters in the world, and decisions made in the game will have lasting consequences.
“The Godfather is one of the most cherished franchises in entertainment,” says David DeMartini, the game’s exec producer. “Releasing the game in early 2006 allows us more time to perfect the open-world experience of being a member of the Corleone family.”