Blizzard Ent., the award-winning developer of such hit PC franchises as Warcraft, StarCraft and Diablo, is taking aim at the console market with the acquisition of Swingin’ Ape Studios. The financial terms of the transaction were not disclosed.
Swingin’ Ape’s crew of more than 40 developers will form the foundation for Blizzard’s new console team, which will continue to benefit from Swinging Ape’s proprietary development technologies. The team will remain in its Southern California office, located within a few miles of Blizzard’s Irvine headquarters. The first project for the new unit will be a console version of StarCraft: Ghost
“We’ve long admired the quality and attention to detail that Blizzard puts into each of its PC titles," comments Steve Ranck, president and co-founder of Swingin’ Ape Studios. "Our approach to game design is very similar, so we expect this to be a seamless transition for us.”
Ranck will serve as VP of console development reporting directly to Mike Morhaime, president/co-founder of Blizzard Ent, a division of Vivendi Universal Games.