Kuriocity Strikes AI’s Game Center

A computer-animated short titled Kuriocity will be the focus of the Sept. 12 session of the Animation 21 Lecture Series presented by the Game Center at the Art Institute of California’Los Angeles. Filmmaker Akiko Ashley will be on hand to speak about the process of using a video-game pipeline to make the short, which she plans to adapt for video games, TV series and feature films.

Akiko Ashley is a founder and Co-CEO of Luminetik Animation Studio. She started her career writing games for Nintendo in Japan and later became a music industry exec. In 1994, she decided to start her own technology consulting firm in New York City before joining in the creation of Luminetik in 1998. There, she has served as an exec producer on VFX work for film, television and commercials.

Luminetik has recently changed its business plan to focus on creating original intellectual properties. Akiko wrote and created Dis_Konnected, the company’s first attempt at launching a motion picture and video game franchise, and hopes the property provides a strong role model for women characters created by women. She and Luminetik created Kuriocity to introduce the world of Dis_Konnected and it’s characters. For more information, go to www.myspace.com/alexthesuperhero.

Luminetik is a sponsor of the Game Center at AI. Other supporting partners are Alias, AMD, Animation Magazine, Autodesk Inc., Softimage, F. Dice, International Game Developers Assn. (IGDA), Motion Analysis Corp., Nvidia Corp., PC Unlimited, Peachpit Press, Pioneer (U.S.), Seagate Technology, SilverStone, Tyan Computer Corp., wondertouch and ViewSonic.

This session of the Animation 21 Lecture Series will be held on Wednesday, Sept. 12 at 6:30 p.m. in the Big Room at The Art Institute of California’Los Angeles, located at 2900 31st Street, Santa Monica, CA 90405. For more information on this and other events, contact Bijan Tehrani at (818) 613-4227 or [email protected]