Imagine Cup 2004 Finalists Announced

Microsoft Corp. today announced the finalists for Imagine Cup 2004 Short Film and Rendering Invitationals. The worldwide student competition saw 10 teams representing nine countries on four continents selected by a community of their peers through online voting. The teams will showcase their breakthroughs in digital film and computer-generated animation next month at the finals in Sao Paulo, Brazil.

“These teams represent not only innovation in technology, but also innovation in storytelling and visual art overall,” says Morris Sim, senior director of the Academic and Developer Community Group in the Servers and Tools Division at Microsoft. “We are inspired by the depth of their skill and creativity. They are showing the rest of us what’s possible in short film and rendering in the years ahead.”

Short-film Invitational finalists:

Canada

Kevin Durdle, Nick Haffie-Emslie, Tom Gordon and Toben Alexander, representing the University of Western Ontario, produced a film in which a man comes to learn that true innovation is impossible until one has broadened his or her understanding of the world.

China

Liu Hongchun, Ning Wei, Liu Feixiong and Li Xiaoyi, representing Beijing University of Technology, developed an application that visualizes the ancient Chinese myth of the dragon using DirectX 9.0 technology. The application features two dragons and focuses on the rivalry of might and wealth that exists between the two adversaries.

Germany

Thomas Bedenk, Lars Fischer, Jenny Meissner and Stefanie Schiessl, representing the Georg-Simon-Ohm-Fachhochschule N|rnberg University of Applied Sciences, created a music video titled The Storm, which tells the story ofa man imprisoned by his split personalities.

Romania

Adrian Baragan, Emilian Baragan and Marius Patrascanu, representing the Faculty of Computer Science of Romania, developed an animated film that follows the human race from the dawn of civilization to the modern day and beyond–ultimately positing that humanity is the greatest of all achievements.

United States

Benjamin Eachus, Jessica Inocencio, Gregory Marx and Andrew McConnon, representing Princeton University, produced a short film epitomizing the ideals and mores governing the 1950s social relationships of suburban youth. The film employs improvisational dance routines to address how these ideals have transformed over the years.

Rendering Invitational finalists:

Belgium

Charles-Frederik Hollemeersch, Wesley De Neve and Elisabeth Hollemeersch, representing Ghent University, created an application that evokes the sea in all its aspects, from the vivid reefs to the murky depths. All source code was written and compiled using Microsoft DirectX 9.0 and Visual Studio.NET 2003.

China

Liu Hongchun, Ning Wei, Liu Feixiong and Li Xiaoyi, representing Beijing University of Technology, developed an application that visualizes the ancient Chinese myth of the dragon using DirectX 9.0 technology. The application features two dragons and focuses on the rivalry of might and wealth that exists between the two adversaries.

Columbia

Juan Esteban Mora Palacio, Andres Felipe Serna, Andres Felipe Tabares and Andres Fernando Gonzalez, representing Universidad de Antioquia, developed SpaceBattle, a 3D game for the PC. In the game, a player controls a ship that has to battle space invaders who want to destroy a friendly base in the middle of an interplanetary war. The game was developed with DirectX 9.0 and Visual C++.

Lithuania

Aras Pranckevicius and Paulius Liekis, representing Kaunas University of Technology, developed a non-interactive program dubbed The Fly, which displays realtime 3D graphics (organic scenes, animation and other graphic effects) and plays music. The Fly was developed using DirectX 9.0 and Visual C++.

Vietnam

Ngon Pham, representing HCM University of Technology, developed a programming tool called 3DproS, which is designed to help people create 3D animation sequences and solve graphic problems easily by dragging and dropping. It was developed using DirectX 9.0 and the Microsoft .NET Framework.

More than 10,000 students from more than 90 countries competed in the four Imagine Cup 2004 Invitationals for software design, rendering, algorithm and short film. Finalist entries can be viewed at www.imaginecup.com.