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Posts from category "Visual EFX and Tech"

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Discreet Ships character studio 4


January 15, 2003 by Ryan Ball No Comments divider image

Discreet, a division of Autodesk, Inc., today announced the worldwide shipment of character studio 4, winner of Computer Graphics World’s 2002 Innovation Award. Enhancements to the popular software package include dynamics-based mixing, constraint-based mixdowns and intuitive quaternion function curves. Discreet is hyping dynamics-based mixing as the first animation system to [...]

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Towers, Clones Top VES Noms


January 13, 2003 by Ryan Ball No Comments divider image

The Visual Effects Society (VES) has issued its list of nominees for the first annual VES Awards, to be held on Feb. 19 in the Ahmanson Ballroom at Skirball Cultural Center in Los Angeles. Presented by discreet, the black tie dinner event will honor excellence for visual effects in feature [...]

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Academy Announces EFX Oscar Short List


January 9, 2003 by Ryan Ball No Comments divider image

The Academy of Motion Picture Arts and Sciences has announced the seven films being considered for Achievement in Visual Effects for the 75th Academy Awards. The contenders are: Harry Potter and the Chamber of Secrets, The Lord of the Rings: The Two Towers, Men in Black II, Minority Report, Spider-Man, [...]

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Cinesite Recruits from Mill Film


January 8, 2003 by Ryan Ball No Comments divider image

With visual effects house The Mill closing down its feature film division, Mill Film, to focus on TV commercial work, a number of former Mill workers are taking refuge at expanding Cinesite (Europe) Ltd. Cinesite (Europe) has announced the appointments of Anthony Hunt as managing director and José Granell as [...]

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Kaydara Offers Free MOTIONBUILDER Video Training


by Ryan Ball No Comments divider image

Kaydara Inc. has made the first MOTIONBUILDER Video Training Magazine (VTM), Introduction to MOTIONBUILDER, available for free online. Created by Jason Busby of 3D Buzz, this introductory VTM is the first in a series of complimentary monthly MOTIONBUILDER VTMs, which will cover everything from a basic introduction and the user [...]

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The Foundry Ships Furnace


January 7, 2003 by Ryan Ball No Comments divider image

Following a successful beta testing period, software developer The Foundry today announced the availability of Furnace, a suite of plug-ins for Apple’s Shake compositing and effects system. Furnace has already been put to use in a number of shops, including Glassworks Post Production and Double Negative in the U.K. and [...]

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Nexus Prods. Opens for Catch Me If You Can


January 6, 2003 by Ryan Ball No Comments divider image

Moviegoers who went to see DreamWorks’ hit Catch Me If You Can were treated to more than the pairing of Leonardo DiCaprio and Tom Hanks. Set in the late ’60s/ early ’70s the picture begins with a retro-style animated cat and mouse sequence that plays out under the opening credits [...]

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NVIDIA Releases Cg Compiler


December 20, 2002 by Ryan Ball No Comments divider image

NVIDIA Corp. today announced the availability of the NVIDIA Cg Compiler version 1.0, designed to generate real-time shaders from the high-level shading language syntax developed by NVIDIA. Compatible with Microsoft DirectX 9.0, released earlier today, the Cg Compiler generates code for both DirectX and OpenGL platforms and is also compatible [...]

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RE:Vision Effects Morphs and Warps for Shake


December 18, 2002 by Ryan Ball No Comments divider image

RE:Vision Effects has released RE:Flex, a morphing and warping plug-in set for Apple Computer’s compositing and effects solution, Shake. RE:Flex uses Shake’s own drawing and roto tools to direct the warping and morphing. Since RE:Flex is not mesh-based, users are able to create and control shapes that are free form [...]

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Alias|Wavefront Releases mental ray for Maya 1.5


December 17, 2002 by Ryan Ball No Comments divider image

Final versions of Alias|Wavefront’s mental ray for Maya 1.5 software for Windows, IRIX and Linux operating systems are now available for download to licensed Maya 4.5 customers at www.aliaswavefront.com/maya/getmental. The company describes mental ray for Maya as a tightly integrated rendering plug-in that maximizes the strength of the mental ray [...]

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