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Autodesk Unveils New Animation Store

Autodesk has introduced a new animation store for 3ds Max and 3ds Max Design 2013, which began shipping last week. The store can be accessed from the 3ds Max products to provide a simplified ... Continue Reading →
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BRB Introduces New Animation App

Spanish animation house BRB Internacional recently introduced a new free app called BRBPlay for iOS mobile and tablet devices. The new release offers more than 1,000 hours of BRB’s ... Continue Reading →
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Adobe to Preview Creative Suite 6 at NAB

Adobe will showcase new software and innovations that improve how broadcasters, filmmakers and video professionals create, deliver and monetize high-quality productions across multiple ... Continue Reading →
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Toon Boom Nabs Frost & Sullivan Excellence Award

Montreal based animation software studio Toon Boom recently received the prestigious Global Frost & Sullivan Award for Entrepreneurial Company of the Year. Toon Boom has shown remarkable ... Continue Reading →
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Shotgun and Tweak Reinvent Review with Revolver

Venice-based Shotgun announced it has teamed up with Tweak on a new product called Revolver that provides digital studios with an all-in-one review toolset. Revolver combines production ... Continue Reading →
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Anime Studio Offers Gesture Support for Intuos5 Tablets

Smith Micro Software announced today that it will offer multi-touch gesture support for Anime Studio 8 customers on Wacom’s Intuos5 line of graphics tablets. The latest in a series ... Continue Reading →
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Luxology Integrates IKinema Solver into modo 601

Luxology has integrated IKinema inverse kinematics (IK)’s RunTime technology into its just released 3D content creation software, modo 601. Although known for its game animation ... Continue Reading →
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Luxology releases modo 601

Luxology has announced the immediate availability of the latest release version of its 3D content creation, modo 601. The new release includes includes character animation, built-in ... Continue Reading →
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Creating the Super-Sized Visuals of ‘Journey 2'

How Journey 2 director Brad Peyton and his vfx team crafted the thrilling visuals of the 3-D fantasy adventure. Though inspired by classic literary adventures, creating a believably ... Continue Reading →
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Laika Studio Opts for Shotgun Software

Portland, Oregon-based animation house Laika has purchased a site license of Shotgun software to manage production and enhance collaboration for stop-motion and vfx work throughout ... Continue Reading →