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Posts from category "Visual EFX and Tech"

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Pixar Launches RenderMan into the Cloud


January 20, 2012 by Thomas J. McLean No Comments divider image
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Pixar Animation Studios today launched a new cloud-based rendering service called RenderMan On Demand. Developed in collaboration with cloud services provider GreenButton, Pixar says RenderMan On Demand offers nearly instantaneous burst rendering access to hundreds and even thousands of additional cores, enabling artists and studios to deliver the highest-quality cinematic [...]

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32TEN Studios Opens in Historic ILM, Kerner Site


January 17, 2012 by Thomas J. McLean No Comments divider image
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A group of former employees of ILM and Kerner Optical have announced the launch of a new visual effects company, 32TEN Studios,which will be based at the former site of ILM in San Rafael, Calif. The new venture is employee-owned and will be headed by industry veterans Tim Partridge, who [...]

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VFX Master Douglas Trumbull to Receive Special Oscar


January 11, 2012 by Ramin Zahed No Comments divider image
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The Board of Governors of the Academy of Motion Picture Arts and Sciences has voted the Gordon E. Sawyer Award to Douglas Trumbull, a visionary filmmaker who has worked as a designer, director, inventor and entrepreneur, for his lifetime of technical contributions and leadership in the motion picture industry. The [...]

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Academy Trims VFX List to 10


January 4, 2012 by Mercedes Milligan No Comments divider image
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The Academy of Motion Pictures Arts and Sciences has announced the 10 films that remain in the running for nominations in the Visual Effects category at the 84th Oscars this year. The films are, in alphabetical order: All members of the Visual Effects Branch will be invited to view 10-minute [...]

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Tippett FX Group Takes a Bite Out of The Bakery


by Ramin Zahed No Comments divider image
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Tippett Studio has chosen French-based 3D CG company Bakery Relight software for its FX group production pipeline. Founded in 2007 by veteran motion picture artists and technologists, Erwan Maigret and Arnauld Lamorlette, Relight has garnered strong praise and support from industry insiders worldwide. Tippett’s Digital Effects Supervisor, Scott Singer explains, [...]

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Sesame’s Elmo Tickles the App Market


December 21, 2011 by Ramin Zahed No Comments divider image
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It looks like Elmo continues to leave his big red footmark on the app market. Sesame Workshop recently introduced Elmo Calls, a new app that enables kids to call Elmo over the phone and receive video calls, audio calls and voicemail. Parents can also choose from eight themed call packs that [...]

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‘Richie Rich’ Comics Go Digital


by Mercedes Milligan No Comments divider image
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Ape Entertainment and leading family entertainment company Classic Media have announced the digital comic debut of Richie Rich in the Apple App store. The app will feature the digitally restored and color corrected original master copies of the comic as well as new adventures titled Rich Rescue for the iPad, [...]

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Barnes & Noble, VIZ Bring Manga to Nook


December 20, 2011 by Mercedes Milligan No Comments divider image
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Leading digital media retailer Barnes & Noble has announced a new partnership with manga (Japanese comics/graphic novels) distribution and publishing powerhouse VIZ Media to bring digitized versions of top titles to Nook Tablet and Nook Color customers. Available now, the VIZ collections includes 18 series comprising 107 volumes from its [...]

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MARA3D Introduces First Mobile Art Reference App


December 16, 2011 by Ramin Zahed 2 Comments divider image
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Montreal-based MARA3D has put its first mobile application: MARA3D: David Giraud Male Anatomy on the Apple iTunes App Store this week. This mobile app introduces artists to a new way of referencing and interacting with 3D human anatomy models. By offering multiple poses, layers of detail and unlimited viewing angles, [...]

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Kickstand Kickstarts Open-Source 3D Software Campaign


December 15, 2011 by Ramin Zahed No Comments divider image
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Kickstand, creators of the StretchMesh plug-in for Autodesk Maya software, has launched a campaign to evolve StretchMesh Surface Deformation software into Open Source technology. Kickstand hopes to open the door for Maya artists to incorporate the surface deformation technology into their workflow by making this source code widely available to the 3D [...]

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