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Thinkbox Releases Stoke MX Particle Tool

Thinkbox Software has unveiled Stoke MX, a particle simulator plug-in for Autodesk 3ds Max designed to simplify and accelerate the creation of high-volume particle clouds driven by ... Continue Reading →
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Cinema 4D Aids Futuristic Vision of ‘Oblivion’

VFX and animation tech house Maxon has announced that the designers and animators charged with visualizing the complex in-camera and on-screen motion graphics sequences of Universal ... Continue Reading →
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Live-Action ‘Kiki’ Confirmed, Takashi to Direct

After a week of competing internet rumors, Twitch Film has triumphantly announced confirmation of their hint at a live-action version of Ghibli Studios’ anime classic Kiki’s Delivery ... Continue Reading →
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SIGGRAPH Tech Papers Preview

The organizers of the SIGGRAPH 2013 Technical Papers program have revealed details of what those looking for the latest in scholarly work related to computer graphics and interactive ... Continue Reading →
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Double Negative Opens New TV Branch

VFX company Double Negative has launched Double Negative TV, a new division of Dneg dedicated to visual effects creation for television. Dneg TV will be headed up by 20-year VFX veteran ... Continue Reading →
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Nick Launches ‘Turtles’ App for iOS

Today Nickelodeon has unveiled a new way for kids on the go to sharpen their ninja skills with the release of Teenage Mutant Ninja Turtles: Rooftop Run, the network’s first worldwide ... Continue Reading →
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DWA Releases OpenVDB 1

DreamWorks Animation is seeking to redefine volumetric storage and processing with the release of a new open source framework developed by studio engineers for sparse volume data, OpenVDB ... Continue Reading →
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RealD Showcases New Screen Tech at CinemaCon

RealD is showing off the next wave in theatrical screen technology at the CinemaCon event in Vegas this week, revealing what gave extra oomph to the world premiere of Peter Jackson’s ... Continue Reading →
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Golaem Releases Crowd Character Pack

Golaem has released Crowd Character Pack, a set of free ready-to-use characters and motions enabling faster crowd shots creation. “We discovered that, on a given crowd production, our ... Continue Reading →
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News From NAB

+ Avatar producer Jon Landau has revealed during the NAB Technology Summit on Cinema that the upcoming sequels to James Cameron’s 2009 sci-fi blockbuster will utilize new technologies ... Continue Reading →