Jurassic World: Fallen Kingdom

Meet the New Hybrid Dinos of ‘Jurassic World: Fallen Kingdom’

***This article originally appeared in the June/July issue of Animation Magazine (No. 281)*** Dealing with the pressure of fan expectations for an established cinematic franchise is ... Continue Reading →
Channel Zero

Mr. Wolf Opens Vancouver VFX Studio

Visual effects studio Mr. Wolf has opened a new facility in Vancouver, BC — adding to its existing shops in Los Angeles and New York — and hired veteran VFX producer Chad ... Continue Reading →
ADAM

Capturing ‘ADAM’: How Unity, Animatrik & DI4D Humanized Robots in Dystopia

Conceived as an ambitious experiment to showcase the power of the Unity game engine’s real-time rendering, ADAM from Oscar-nominated director Neill Blomkamp (District 9, Chappie) ... Continue Reading →
ZERO

Editorial Shop Uppercut Partners with Bicoastal VFX Studio ZERO

Creative editorial shop Uppercut has partnered with bicoastal visual effects studio ZERO, allowing the companies to offer comprehensive post-production services across editorial, animation, ... Continue Reading →
Magic Leap

Framestore Teams with Tech Pioneers at Magic Leap

Award-winning visual effects studio Framestore announced a strategic partnership with Magic Leap – technology innovators building the next spatial computing platform, powering mixed ... Continue Reading →
Deadpool 2

Framestore Delivers a Slice of the Action for ‘Deadpool 2’

Oscar-winning creative studio Framestore returned to the world of action-packed comic-book movies in a team up with 20th Century Fox and director David Leitch for Deadpool 2, the highly-anticipated ... Continue Reading →
Deadpool 2

Method Puts a James Bond Twist on ‘Deadpool 2’ Opener and Montage

To set the mood for the murderous mayhem of its hotly anticipated, utterly irreverent sequel Deadpool 2, Twentieth Century Fox’s turned to Method Studios. The New York team created ... Continue Reading →
Blade Runner 2049

State of the Art: How CityEngine Helps Users Plan Real and Imagined Spaces

Blade Runner 2049, Zootopia, Cars and Guardians of the Galaxy are all hit Hollywood films that have something in common: They all used CityEngine, a procedural modeling software, ... Continue Reading →
Minibeast Heroes

Deakin Motion.Lab’s Real-Time Virtual Production Magnifies ‘Minibeast Heroes’

Viewers get a bug’s eye view of fascinating insects, with unforgettable commentary by a pint-size version of host Carl Smith in Australian Broadcast Company’s Minibeast Heroes. ... Continue Reading →
V-Ray Next

Chaos Group Packs Scene Intel, AI and 2x GPU Speed into V-Ray Next 3ds Max

Chaos Group has released V-Ray Next for 3ds Max, aligning the world’s most popular renderer with the benefits of smart tech. With automatic scene analysis, artists and designers can ... Continue Reading →