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Autodesk Reviews 2011

Autodesk 3ds Max 2011 It’s about that time of year—to look at the features of the Big Three, which are under the umbrella of the Big One. Autodesk released 2011 versions of Max, ... Continue Reading →
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Hitachi G-Technology’s G-Drive Mobile

We live in a world of high-capacity and low-spatial volume—a trend started by Sony when they started releasing Walkmans that were physically smaller than the cassette tapes they played. ... Continue Reading →
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Digital-Tutors Vault

I have to preface this review by stating that I have a bias toward Digital-Tutors because I’m already a subscriber, and I can’t count the number of times they saved my butt—not ... Continue Reading →
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Smith Micro Software’s Anime Studio 7

Anime Studio is one of those 2D programs in a 3D saturated market that has been running with larger systems, and appears to be holding its own. Up to version 7, Anime Studio has some ... Continue Reading →

Artist Sues Animation Collective Over Ellen’s Acres Royalties

A graphic designer has filed a lawsuit alleging New York-based studio Animation Collective has failed to pay her royalties owed her under contract for designing what became the lead ... Continue Reading →

BonesPro 4

Most Max users are familiar with BonesPro. It’s been around. But no substantial advance has been made for 10 years. 3d-io, in cahoots with Digimation, decided to take the ball ... Continue Reading →

Hairtrix

Hairtrix is the offspring of two other plugins, HairFX and Ornatrix. Both reasonable hair styling and rendering tools, but both lacking something that the other had. So the obvious ... Continue Reading →

MAXON’s CINEMA 4D

CINEMA 4D has for a long time been considered a dark horse in the 3D animation race. But really, this ‘small’ program has been keeping up during this long haul. It’s ... Continue Reading →
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Wacom Cintiq 21UX

Wacom recently released the latest installation of is high-end production tablet, the Cintiq 21UX, with its built-in LCD display. A staple at design, photography and animation houses, ... Continue Reading →

Zookeeper

When working in 3D files for production, it isn’t unheard of to get scenes that have hundreds or even thousands of objects in them. It’s also not unheard of for thoughtful ... Continue Reading →