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VIEW Conference 2016 Details Revealed

Italy’s largest computer graphics and digital media conference, VIEW, will take place in Turin October 24-28 this year. The 2016 edition promises the largest and most diverse ... Continue Reading →
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SIGGRAPH ‘16 Wraps with Strong International Attendance

SIGGRAPH 2016 has come to a close, concluding its 43rd annual edition with strong attendance numbers from around the world, gathered in Anaheim to “Render the Possibilities.” The ... Continue Reading →
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Make a Date with Adult Swim’s Drive-In Tour

Vacuum the Dorito crumbs out of your backseat and wax up your hot rod: the 2016 Adult Swim Drive-In tour is coming soon! Fans across the country will get a chance to enjoy a free, magical ... Continue Reading →
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Reallusion Announces 2016 3D Character Design Contest

Calling all 3D artists, game developers and animators: Reallusion and Polycount are seeking entries for the 2016 Game Character Design Contest! Participants can enter any animatable, ... Continue Reading →
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BAFTA Young Game Designers Winners Announced

The British Academy of Film and Television Arts announced the winners of the 2016 BAFTA Young Game Designers competition, in association with Nominet Trust, at an awards ceremony held ... Continue Reading →
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SIGGRAPH: Shotgun Announces Pipeline Award Winners

Shotgun Software announced the winners of the third annual Pipeline Awards at SIGGRAPH in Anaheim on Tuesday. The Pipeline Awards recognize tools and individuals exhibiting excellence ... Continue Reading →
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HollyShorts Details Animated Shorts Selections

Organizers of the 12th Annual HollyShorts Film Festival, sponsored by BITPIX, have announced the official selections for the 2016 event. HollyShorts will present 400 films from around ... Continue Reading →
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SIGGRAPH: Autodesk Showcases Design Animation Features

Autodesk is on hand at SIGGRAPH to present the latest design animation solutions for Maya 2017 and an update to 3ds Max. Maya 2017 features integrated rendering with Arnold, new motion ... Continue Reading →
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SIGGRAPH: AMD Unveils Radeon Pro WX, ProRender & Transformative SSG Tech

AMD introduced SIGGRAPH 2016 attendees to several new technologies at its “Capsaicin” press conference Monday night. The new Radeon Pro WX Series made its debut, and AMD ... Continue Reading →
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SIGGRAPH: Massive Unleashes AI-Controlled Crowd for 3ds Max

Tuesday at SIGGRAPH, Massive released its eponymous 3D crowd simulation solution for Autodesk’s 3ds Max. Max users can now utilize the Academy Award-winning software to create ... Continue Reading →