Maxon BodyPaint 3D V.10

BodyPaint comes to us from the developers of Cinema4D, and it’s now in its third generation. Obviously, with new generations comes more maturity and stability ‘ and new ... Continue Reading →

Massive 3.0: A Real Crowd-Pleaser

The rat pack in Ratatouille, the armies of thousands in 300, the herds of animals in Evan Almighty, and before that, in 20 other feature films, all animated with Massive, might lead ... Continue Reading →

NVIDIA Helps Bring Short to Life

We meet the two slacker stars of animator/director Tim Heath’s short film Plush Life as they drive to work one morning. Lundo is furry and looks a little like a Muppet. Flint ... Continue Reading →

Caligari Truespace 7.5

Caligari Truespace has been around since the beginning of time; i.e., in terms of 3D content development. In fact, Truespace was one of my first 3D programs running on an Amiga ‘ ... Continue Reading →

Advanced Maya Texturing and Lighting

Lee Lanier, the author of the more general Maya Professional Tips and Techniques (also reviewed this month), has focused his knowledge into the realm of digital lighting in Maya, which ... Continue Reading →

Maya Visual Effects: The Innovator’s Guide

I’m often a stickler for abiding to methodologies that conform to ways tools are used in the production world’especially when it comes to manuals, books and tutorials. This ... Continue Reading →

Maya Professional Tips and Techniques

You may have noticed that I have a tendency to like previous primers published by Autodesk Maya Press. They have a way of taking the apparently mundane problems of the 3D geek and put ... Continue Reading →

Craft Animation’s Director Tools

Swedish company Craft Animations has come up with a series of tools that not only save time in rigging, but additional savings are gained because the rigs are meant to create not only ... Continue Reading →

Sitni Sati’s FumeFX Version 1.0

In almost every conversation I had about the differences between 3ds Max and Maya, I used to bring up Max’s lack of a fluid dynamics system. But that’s a thing of the past ... Continue Reading →

Skymatter’s Mudbox

With the release of Mudbox from Skymatter, 3D sculpting and modeling has jumped to a new level. The guys at Skymatter’Weta Digital alum’created this modeling tool based ... Continue Reading →