Alienware Area-51 m15x

I’ve been reading that the new Alienware Area-51 m15x is a gaming machine. Sure, it’s great at games, pushing through high polycount mayhem at 1920 x 1040 and allowing for ... Continue Reading →

Autodesk 3ds Max 2009

I’m not sure when Autodesk is ever going to pull the trigger and just marry Maya and Max together; probably because the marriage is going to end up in death and violence like ... Continue Reading →

Alienware Area-51 m9750 Notebook

I have to begin this review with a little confession: I already own an Alienware laptop computer, and it has treated me with the utmost love from the first day it came into my life. ... Continue Reading →

Eyeon’s Rotation and Vision

I’ve been a Digital Fusion user for the past decade and have seen the evolution of the software to its current form. (The Toronto-based company unveiled the Fusion 5.2 at the ... Continue Reading →

NVIDIA Helps Bring Short to Life

We meet the two slacker stars of animator/director Tim Heath’s short film Plush Life as they drive to work one morning. Lundo is furry and looks a little like a Muppet. Flint ... Continue Reading →

Massive 3.0: A Real Crowd-Pleaser

The rat pack in Ratatouille, the armies of thousands in 300, the herds of animals in Evan Almighty, and before that, in 20 other feature films, all animated with Massive, might lead ... Continue Reading →

Maxon BodyPaint 3D V.10

BodyPaint comes to us from the developers of Cinema4D, and it’s now in its third generation. Obviously, with new generations comes more maturity and stability ‘ and new ... Continue Reading →

Caligari Truespace 7.5

Caligari Truespace has been around since the beginning of time; i.e., in terms of 3D content development. In fact, Truespace was one of my first 3D programs running on an Amiga ‘ ... Continue Reading →

Advanced Maya Texturing and Lighting

Lee Lanier, the author of the more general Maya Professional Tips and Techniques (also reviewed this month), has focused his knowledge into the realm of digital lighting in Maya, which ... Continue Reading →

Maya Visual Effects: The Innovator’s Guide

I’m often a stickler for abiding to methodologies that conform to ways tools are used in the production world’especially when it comes to manuals, books and tutorials. This ... Continue Reading →