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Animation Magazine’s Oscar Watch Part 3 of 4: Surveying the VFX Fireworks


February 5, 2010 by Barbara Robertson No Comments divider image

Alternate realities, science fiction, action adventure, thrillers, children’s stories, graphic novels, mysteries’this year, visual effects crews peppered films in all these genres with images that could not have been created in any other way, opened directors’ imaginations and gave us unforgettable artistry. As for trends? Destruction. Heavy metal. Blue humanoids. [...]

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Out of the Blue


by Barbara Robertson No Comments divider image

How years of R&D, a revolutionary virtual camera system and long hours of detailed performance capture and keyframe animation gave birth to the 3-D, magical world of James Cameron’s awe-inspiring Avatar. Raise your hand if you want to become a Na’vi, live on Pandora, ride butterfly-colored dragons, suck juice from [...]

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Making Mayan Mayhem


December 4, 2009 by Barbara Robertson No Comments divider image

No question about it: Audiences will get their money’s worth of eye-popping, end-of-the-world vfx in Roland Emmerich’s disaster movie, 2012. This month’s disaster-zeitgeist movie 2012 isn’t only about destruction, but when a story centers on the Mayan calendar’s end of the world in 2012 and the director is Roland Emmerich, [...]

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The Giant Lobster-Heads of Summer


August 11, 2009 by Barbara Robertson No Comments divider image

The Toronto-based vfx team behind Syfy’s new hit series, Warehouse 13, discuss the fine art of creating a cornucopia of paranormal artifacts. Start with a little Indiana Jones action adventure, mix in some X-Files-style otherworldly elements, toss in a little Moonlighting-style comic banter, and you have Syfy Channel’s hot summer [...]

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SIGGRAPH Quick Bytes: Final Day


August 7, 2009 by Barbara Robertson No Comments divider image

Balance It’s odd to think of a product that won a Technical Achievement Award in 2002 from the Academy as ‘new,’ but ScienceD claims that its match-moving software 3DEqualizer4, which releases soon for Linux, Mac OSX, and Windows XP, features a rewrite for 90 percent of its core code. That [...]

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SIGGRAPH Quick Bytes: Day Three


August 6, 2009 by Barbara Robertson No Comments divider image

Visualization in the Pipeline I started my day by moderating a panel on pitchvis, previs, postvis, and it was great. Rick Sayre from Pixar, Rob Bredow from Sony Pictures Imageworks, Matt Aitken from Weta Digital, Justin Denton from Halon, and Steve Sullivan and Michael Saunders from ILM all shared their [...]

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Quick Bytes from SIGGRAPH: Day Two


August 5, 2009 by Barbara Robertson No Comments divider image

SCAD Welcomes Scott Ross The Savannah College of Art and Design (SCAD) announced a new and powerful executive advisor to School of Film, Digital Media and Performing Arts: Scott Ross, co-founder, former chairman and CEO of Digital Domain and, before that, general manager of Industrial Light & Magic and vice [...]

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SUPINFOCOM Finds Super Success at SIGGRAPH


August 3, 2009 by Barbara Robertson No Comments divider image

Each year, SIGGRAPH highlights some of the best animated films created with computer graphics at its annual festival, and each year, the students from one school are always among the top contenders. That school is SUPINFOCOM, a collection of three schools: the founding school in Valenciennes, France; a second in [...]

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Building an Island of Lost Souls


July 24, 2009 by Barbara Robertson No Comments divider image

How the sharp crew at ILM helped shape the breath-taking, fiery climax for Harry Potter and the Half-Blood Prince. Toward the end of Warner Bros.’ film Harry Potter and the Half-Blood Prince, Dumbledore and Harry travel to a secret cave to retrieve Slytherin’s locket, which contains a Horcrux, one-sixth of [...]

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To South America and Beyond


June 26, 2009 by Barbara Robertson No Comments divider image

Up, the 10th feature from John Lasseter’s unbeatable hit-making studio is described as a ‘coming of old age’ movie and travels to some unchartered territories. Sometimes the most amazing animated projects simply begin with just a single image. ‘We were goofing around and someone drew a house with a bunch [...]

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